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University of Illinois at Urbana-Champaign

Player-character identification by personality matching, perceived personalization and positive/negative in-game experience

Abstract

dc:description

Player-character identification is that video-game players adopt the perspective of a game character during gameplay as a part of their own identity. Player-character identification can be established through several psychological mechanisms, including perspective taking, presence, idealization, and perceived similarities. Although game studies have examined many factors leading to player-character identification, most have focused on physical, behavioral, and social attributes. The role and impact of deeper level connections, such as perceived personality similarities, on player-character identification have not been fully explored. This study examines three factors that might trigger player-character identification:1) personality description, 2) perceived personalization, and 3) positive and negative in-game experiences. In Experiment 1, 91 students participated in a 2 (personality descriptions: matching/non-matching) × 2 (perceived personalization: personalized/non-personalized) factorial experiment. In Experiment 2, 136 students participated in a 2 (personality descriptions: matching/non-matching) × 3 (game experience: positive/negative/control) factorial experiment. Results indicated that personality description was effective on inducing player-character identification; however, explicitly informing players the character’s personality was generated based on their own, and exposing players to positive/negative game experiences were not effective.

Degree

thesis:*
Name thesis:degree_name
M.S.
Level thesis:degree_level
Thesis
Discipline thesis:degree_discipline
Advertising
Grantor
University of Illinois at Urbana-Champaign
Year dc:date
2018

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Guo, Danyang
Contributors dc:contributor
  • Yao, Mike Z

Subjects

dc:subject × 5

Rights

dc:rights
Statement dc:rights
  • Copyright 2017 Danyang Guo
Language dc:language
en

Identifiers

dc:identifier.*
Handle dc:identifier
http://hdl.handle.net/2142/99276
OAI identifier oai:identifier
oai:www.ideals.illinois.edu:2142/99276

Chain of custody

source
Harvested from
University of Illinois - Urbana-Champaign
Base URL
www.ideals.illinois.edu/oai-pmh
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Guo, Danyang. Player-character identification by personality matching, perceived personalization and positive/negative in-game experience. Thesis thesis, University of Illinois at Urbana-Champaign, 2018. http://hdl.handle.net/2142/99276