University of Illinois at Urbana-Champaign
Virtual reality system with haptics integration
Abstract
dc:descriptionVirtual Reality (VR) is a multifaceted area with great potential from pure entertainment to scienti c research. Due to technological limitations, VR for the last thirty years has not really caught on since users were always left feeling dizzy and uncomfortable after a few minutes of using it. With the emergence of computationally precise devices like the Oculus Rift and the Leap Motion, there has been a resurgence of interest in VR and human computer interaction, a subset of VR that is within the haptic and tactile realm. This thesis provides a description of a system that provides haptic feedback when touching a virtual object, and also demonstrates the e cacy through an experiment. The thesis should hopefully provide the groundwork that would allow those in di erent elds to be able to add a virtual and immersive environment onto their own projects and visions, from virtual entertainment to a diagnosis in interdisciplinary neuroscience.
Degree
thesis:*- Name thesis:degree_name
- M.S.
- Level thesis:degree_level
- Thesis
- Discipline thesis:degree_discipline
- Electrical & Computer Engr
- Grantor
- University of Illinois at Urbana-Champaign
- Year dc:date
- 2015
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Guzman-Ballen, Andres
- Contributors dc:contributor
-
- Do, Minh N.
Subjects
dc:subject × 3Rights
dc:rights- Statement dc:rights
-
- Copyright 2014 Andres Guzman-Ballen
- Language dc:language
- en
Identifiers
dc:identifier.*- Handle dc:identifier
- http://hdl.handle.net/2142/72857
- OAI identifier oai:identifier
- oai:www.ideals.illinois.edu:2142/72857