Abstract
dc:description.abstractThrough a series of in-depth qualitative interviews and a discourse analysis of academic publications this study explores the definition of indie video games, relationships between queer players and indie video games that they play, and ways in which queer players relate to games in general. The comparison of definitions between academic publications and player interviews shows that “indie” is a vague term that is too broad to define, either relying upon modes of production or becoming impossibly narrow in attempts to describe indie game trends. Instead, a more productive point of discussion seems to be located around affect typical for genres and categories of games, with modes of production being an important but not defining part of the conversation.
Degree
thesis:*- Grantor dc:publisher
- Temple University. Libraries
- Year dc:date.issued
- 2023
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Maksimova, Michel
- Advisor dc:contributor.advisor
-
- Shaw, Adrienne, 1983-
- Committee members dc:contributor.committeemember
-
- Wenzel, Andrea, 1977-
- Rodriguez, Clemencia
Subjects
dc:subject × 7Rights
dc:rights- Statement dc:rights
-
- IN COPYRIGHT- This Rights Statement can be used for an Item that is in copyright. Using this statement implies that the organization making this Item available has determined that the Item is in copyright and either is the rights-holder, has obtained permission from the rights-holder(s) to make their Work(s) available, or makes the Item available under an exception or limitation to copyright (including Fair Use) that entitles it to make the Item available.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/20.500.12613/8918
- OAI identifier oai:identifier
- oai:scholarshare.temple.edu:20.500.12613/8918