Abstract
dc:description.abstractFor the final project of our undergraduate studies at Reykjavik University we really wanted to challenge our ourselves. So we decided to make a 3D multiplayer video game of the genre Action-RTS. We named the project Super Colossal Titan Warfare, the game was later named CORE which is an acronym for Chasm of Rivalrous Elements. The game was developed using Unity and C# following the methodology of Scrum.
Author and committee
dc:creator, dc:contributor.*- Authors dc:creator
-
- Hermann Ingi Ragnarsson 1983-
- Jón Böðvarsson 1993-
- Örn Orri Ólafsson 1986-
- Contributors dc:contributor
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- Háskólinn í Reykjavík
Subjects
dc:subject × 4Rights
- Language dc:language.iso
- en
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1946/28811
- OAI identifier oai:identifier
- oai:skemman.is:1946/28811