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Publikationsserver der RWTH Aachen University

Games on pushdown graphs and extensions

Abstract

dc:description

Two player games are a standard model of reactive computation, where e.g. one player is the controller and the other is the environment. A game is won by a player if she has a winning strategy, ie, if she can win every play. Given a finite description of the game, our aim is to compute the winner and a winning strategy. For finite graphs these problems have been solved for a long time, although some complexity questions remain open. We consider several classes of infinite graphs, from transition graphs of pushdown automata up to graphs of the Caucal hierarchy, and we investigate different winning conditions: reachability, recurrence (Büchi), parity, and the a called Sigma_3-condition. Two kinds of techniques are developed: a symbolic approach based on finite automata recognizing infinite sets of configurations and a game simulation which reduces a given game into a simpler one and solves it. Different kinds of strategies are also constructed: either positional or based on pushdown stack memories.

Degree

thesis:*
Grantor dc:publisher
Publikationsserver der RWTH Aachen University
Year dc:date
2003

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Cachat, Thierry
Contributors dc:contributor
  • Thomas, Wolfgang

Subjects

dc:subject × 10

Rights

dc:rights
Statement dc:rights
  • info:eu-repo/semantics/openAccess
Language dc:language
eng

Identifiers

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Chain of custody

source
Harvested from
RWTH Aachen University
Base URL
publications.rwth-aachen.de/oai2d
Last updated
2026-07-30
Source record
OAI-PMH GetRecord
citation

Cachat, Thierry. Games on pushdown graphs and extensions. Publikationsserver der RWTH Aachen University, 2003. https://publications.rwth-aachen.de/record/52085