Abstract
dc:description.abstractEvery day we encounter objects and use them for purposes related to improving our life. However, sometimes the reason these objects are manufactured is because of capitalistic gain rather than the need for improved quality of life. In fact, the more objects that are produced by American companies, the more garbage is inevitably ending up in landfills. The installation work, Ocean of Objects, arranges mundane objects in a different context within a diorama. The United States is in an age of consumerism where our relationship to the objects we buy defines the way we conceptualize our relationship to the physical environment we are in. As a theater artist, I studied scenic design and installing scenery for productions. The exhibition and diorama are created using methods of theatrical scenic design, and digital elements such as projections help reinforce the narrative setting. I sense that if people paid more attention to how things get made and then discarded and changed the perception of their environment through the objects they buy and use, then they could build a better community with each other.
Degree
thesis:*- Name thesis:degree_name
- Master of Fine Arts
- Level thesis:degree_level
- masters
- Discipline thesis:degree_discipline
- Creative Technologies
- Department dc:contributor.department
- Art and Art History
- Grantor dc:publisher
- Virginia Tech
- Year dc:date.issued
- 2022
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Link, Joseph Nehemiah
- Chair dc:contributor.committeechair
-
- Duer, Zachary R.
- Committee members dc:contributor.committeemember
-
- Upthegrove, John Tanner
- Weaver, Rachel L.
Subjects
dc:subject × 6Rights
dc:rights- Statement dc:rights
-
- Creative Commons Attribution-NonCommercial 4.0 International
- Licence dc:rights.uri
- Language dc:language.iso
- en
Identifiers
dc:identifier.*- Dc Identifier Other
- vt_gsexam:34363
- OAI identifier oai:identifier
- oai:vtechworks.lib.vt.edu:10919/110849