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University of Illinois at Urbana-Champaign

Using video games to motivate and engage African American males to excel in academic coursework

Abstract

dc:description

This dissertation took a close examination of how video games could have the potential to motivate and engage African American males to excel in academic learning institutions. The study employed a qualitative methodological approach by analyzing data from four African American male college students are avid video game players and have experienced success throughout their academic lives. The participants were individually and collectively video and audio recorded during interviews, observations, and a wrap-up session. The study used situated learning as the theoretical framework to understand how multiple processes could produce effective learning linked to motivation and instruction. In addition, the situated learning approach showed that engaging in activities could raise the motivation to learn because knowledge is formed when people interact in situations. Therefore, motivated learners will look to be placed in highly productive instructional environments to further their personal growth and development. The information obtained from the African American male participants in the study showed that playing video games provided an engaging approach to learning educational content. Furthermore, it demonstrated how content from games could be transferred into situations outside of academic coursework for deeper learning associated with daily life skills. The study concluded with recommendations for educators to examine video games as a viable method to attract and engage Black men in academic learning environments to excel and accomplish educational milestones.

Degree

thesis:*
Name thesis:degree_name
Ed.D.
Level thesis:degree_level
Dissertation
Discipline thesis:degree_discipline
Educ Policy, Orgzn & Leadrshp
Grantor
University of Illinois at Urbana-Champaign
Year dc:date
2022

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Jones, Kenneth Philip
Contributors dc:contributor
  • Pak, Yoon
  • Hood, Denice W
  • Huang, Wenhao D
  • Oh, Eunjung G

Subjects

dc:subject × 4

Rights

dc:rights
Statement dc:rights
  • Copyright 2022 Kenneth Jones
Language dc:language
en, eng

Identifiers

dc:identifier.*
Handle dc:identifier
https://hdl.handle.net/2142/117637

Chain of custody

source
Harvested from
University of Illinois - Urbana-Champaign
Base URL
www.ideals.illinois.edu/oai-pmh
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Jones, Kenneth Philip. Using video games to motivate and engage African American males to excel in academic coursework. Dissertation thesis, University of Illinois at Urbana-Champaign, 2022. https://hdl.handle.net/2142/117637