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U. of Salford

Simulation and analysis of spatial audio reproduction and listening area effects

Abstract

dc:description.abstract

Loudspeaker-based spatial audio systems are often designed with the aim to create an auditory event or scene to a listener positioned in the optimal listening position. However, in real-world domestic listening environments, listeners can be distributed across the listening area. Any translational change from the central listening position will introduce artefacts which can be challenging to evaluate perceptually. Simulation of a loudspeaker system using non-individualised dynamic binaural synthesis is one solution to this problem. However, the validity in using such systems is not well proven.This thesis measures the limitations of using a non-individualised, dynamic binaural synthesis system to simulate the perception of loudspeaker-based panning methods across the listening area. The binaural simulation system was designed and verified in collaboration with BBC Research and Development. The equivalence of localisation errors caused by loudspeaker-based panning methods between in situ and binaural simulation was measured where it was found that localisation errors were equivalent to a +/-7 degrees boundary in 75% of the spatial audio reproduction systems tested. Results were then compared to a computation localisation model which was adapted to utilise head-rotations. The equivalence of human acuity to sound colouration between in situ and when using non-individualised binaural simulation was measured using colouration detection thresholds from five directions. It was shown that thresholds were equivalent within a +/-4dB equivalence boundary, supporting the use for simulating sound colourations caused by loudspeaker-based panning methods. The binaural system was finally applied to measure the perception of multi-loudspeaker induced colouration artefacts across the listening area. It was found that the central listening position had the lowest perceived colouration. It is also shown that the variation in perceived colouration across the listening area is larger for reverberant reproduction conditions.

Degree

thesis:*
Level dc:type.qualificationlevel
Doctoral (Level 8)
Year dc:date.issued
2026

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Satongar, D

Rights

Language dc:language
en

Identifiers

dc:identifier.*
Identifier
oai:salford-repository.worktribe.com:1397407
OAI identifier oai:identifier
oai:salford-repository.worktribe.com:1397407

Chain of custody

source
Harvested from
U. of Salford
Base URL
salford-repository.worktribe.com/oaiprovider
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Satongar, D. Simulation and analysis of spatial audio reproduction and listening area effects. Doctoral (Level 8) thesis, 2026.