Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 20 of 30 for “"Spatial Audio"”.

  1. Spatial Audio for Bat Biosonar

    … information. This dissertation introduces spatial audio techniques to bat biosonar studies as a complementary method to the current TDOA based acoustical study methods. This work proposes a couple of feasible methods based on spatial audio techniques, that both track bats in flight and …

    vt Repository record for Spatial Audio for Bat Biosonar (opens in a new tab)

  2. Capturing spatial audio from arbitrary microphone arrays for binaural reproduction

    Spatial audio has typically been recorded from specialized microphone arrays that are too expensive and unwieldy to incorporate into today's consumer devices. Consumer devices, such as mobile devices, typically use cheap microphones with strict limitations on array geometry. Therefore, in order to …

    uiuc Repository record for Capturing spatial audio from arbitrary microphone arrays for binaural reproduction (opens in a new tab)

  3. Simulation and analysis of spatial audio reproduction and listening area effects

    Loudspeaker-based spatial audio systems are often designed with the aim to create an auditory event or scene to a listener positioned in the optimal listening position. However, in real-world domestic listening environments, listeners can be distributed across the listening area. Any translational …

    salford Repository record for Simulation and analysis of spatial audio reproduction and listening area effects (opens in a new tab)

  4. CUSTOMIZING IMMERSIVE SPATIAL AUDIO: FROM INDIVIDUALIZED BINAURAL RENDERING TO REAL-VIRTUAL ACOUSTIC BLENDING

    … spaziale è essenziale per creare esperienze audio immersive, con applicazioni che spaziano dalla realtà virtuale e aumentata, agli apparecchi acustici, alle teleconferenze e ai videogiochi. Questa tesi discute diversi contributi al campo dell'audio spaziale immersivo, con particolare …

    milano Repository record for CUSTOMIZING IMMERSIVE SPATIAL AUDIO: FROM INDIVIDUALIZED BINAURAL RENDERING TO REAL-VIRTUAL ACOUSTIC BLENDING (opens in a new tab)

  5. Musical XR & Spatial Audio: Developing Virtual Environments for Research in Music Composition and Performance

    This thesis explores the convergence of spatial audio and Extended Reality (XR) technologies to advance the field of music composition and performance. It addresses fundamental gaps in the understanding and application of these technologies in creating immersive musical experiences. The research …

    trento Repository record for Musical XR & Spatial Audio: Developing Virtual Environments for Research in Music Composition and Performance (opens in a new tab)

  6. The Integration Of Audio Into Multimodal Interfaces: Guidelines And Applications Of Integrating Speech, Earcons, Auditory Icons, and Spatial Audio (SEAS)

    … guidelines to direct the integration of audio into human-system interfaces. This work first discusses the utility of integrating audio to support multimodal human-information processing. Next, an auditory interactive computing paradigm utilizing Speech, Earcons, Auditory icons, and …

    ucf

  7. The contribution of 3-D sound to the human-computer interface

    Sound inherently has a spatial quality, an ability to be localized in three dimensions. This is the essence of 3-D, or spatial, sound. A system capable of recording sounds as digitized samples and playing them back in a localized fashion was developed in the course of this research. This sound …

    mit Repository record for The contribution of 3-D sound to the human-computer interface (opens in a new tab)

  8. Taux : a system for evaluating sound feedback in navigational tasks

    … of an evaluation system for generating audio displays that provide feedback to persons performing navigation tasks. It first develops the need for such a system by describing existing wayfinding solutions, investigating new electronic location-based methods that have the potential of …

    njit Repository record for Taux : a system for evaluating sound feedback in navigational tasks (opens in a new tab)

  9. Down Stream [Appalachia]

    … video footage, surrounded by fully-immersive spatial audio. Both the audio and visual elements react to audience presence and proximity. Species highlighted are the Candy Darter (Etheostoma osburni); the Cumberlandian Combshell (Epioblasma brevidens) and other freshwater mussels; and the …

    vt Repository record for Down Stream [Appalachia] (opens in a new tab)

  10. Personality and cognitive factors in the assessment of multimodal stimuli in immersive virtual environments

    … the phenomenon of presence. It can be shown that audio and imagery with spatial information can interact to affect presence in users of immersive virtual reality. It has also been shown that there is variation between individuals in the experience of presence in VR. The relationship between these …

    salford Repository record for Personality and cognitive factors in the assessment of multimodal stimuli in immersive virtual environments (opens in a new tab)

  11. Altered Perceptions Discerning the Natural from the Virtual in Extended Reality

    … of the technology and techniques used to create spatial audiovisual media and its integration into extended reality hardware and software solutions. The implementation of applications using elements of photogrammetry, spatial audio and real-time rendering provides a glimpse into present-day …

    calgary Repository record for Altered Perceptions Discerning the Natural from the Virtual in Extended Reality (opens in a new tab)

  12. Soundfield representation, reconstruction and perception

    … psycho-acoustics higlights the variability of spatial sound perception. It is shown that the error and uncertainty in perception is of a comparable magnitude to the accuracy achievable by present soundfield systems. Therefore, the effects of hearing adaption, sensory bias, sensory conflict, and …

    aus-cath Repository record for Soundfield representation, reconstruction and perception (opens in a new tab)

  13. Soundfield representation, reconstruction and perception

    … psycho-acoustics higlights the variability of spatial sound perception. It is shown that the error and uncertainty in perception is of a comparable magnitude to the accuracy achievable by present soundfield systems. Therefore, the effects of hearing adaption, sensory bias, sensory conflict, and …

    anu Repository record for Soundfield representation, reconstruction and perception (opens in a new tab)

  14. Data-driven microphone array shape identification in reverberant environments

    With microphone arrays, we can obtain spatial information with the recorded signals, which can be used to ascertain sound source location and allow for source separation. A common assumption with the application of spatial audio algorithms is that these microphone arrays remain in place during the …

    uiuc Repository record for Data-driven microphone array shape identification in reverberant environments (opens in a new tab)

  15. SensorChimes : musical mapping for sensor networks toward augmented acoustic ecosystem

    … display. The ChainFlow library along with spatial audio techniques were used to create immersive musical compositions that are complemented by a graphical 3D virtual world. These works, driven by the sensor network deployed at Tidmarsh, are presented as case studies in augmented presence …

    mit Repository record for SensorChimes : musical mapping for sensor networks toward augmented acoustic ecosystem (opens in a new tab)

  16. Quantification of the performance of 3D sound field reconstruction algorithms using high-density loudspeaker arrays and 3rd order sound field microphone measurements

    The development and improvement of 3-D immersive audio is gaining momentum through the growing interest in virtual reality. Possible applications reach from recreating real world environments to immersive concerts and performances to exploiting big data acoustically. To improve the immersive …

    vt Repository record for Quantification of the performance of 3D sound field reconstruction algorithms using high-density loudspeaker arrays and 3rd order sound field microphone measurements (opens in a new tab)

  17. Immersive Sound Specification in Virtual Reality Environments

    … realistic environments, enhancing presence and spatial immersion. A strong understanding of acoustic principles and computational methods is crucial for simulating sound propagation in VR worlds.<br/><br/>Advanced methods like ray tracing and wave-based simulations handle complex interactions …

    southwales Repository record for Immersive Sound Specification in Virtual Reality Environments (opens in a new tab)

  18. Systems of Visualization for Musical Futures

    … OSC triggers for lighting, media, kinetic, and spatial-audio systems, enabling reactive shows beyond timecode. Together, these systems advance performable visualizations of human-improvised and AI-driven musical futures.

    mit Repository record for Systems of Visualization for Musical Futures (opens in a new tab)

  19. HearThere : infrastructure for ubiquitous augmented-reality audio

    … thesis presents HearThere, a system to present spatial audio that preserves alignment between the virtual audio sources and the user's environment. HearThere creates an auditory augmented reality with minimal equipment required for the user. Sound designers can create large-scale experiences to …

    mit Repository record for HearThere : infrastructure for ubiquitous augmented-reality audio (opens in a new tab)

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