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Massachusetts Institute of Technology

IMPS : implicit surfaces for interactive animated characters

Abstract

dc:description.abstract

Implicit surface modeling in computer graphics is a powerful technique for representing smooth and organic shapes. Skeletal elements of an implicit surface blend to create a smooth, seamless skin which exhibits desired properties for animation such as squash and stretch. Because of their high computational cost to render, implicit surfaces have not been used extensively in the real-time graphics domain. This thesis discusses the problems and some solutions in the application of implicit surfaces to the domain of interactive character animation. A design process for an implicit surface-based character is proposed, from the modeling and texturing stages to animation and rendering.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
1999

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Russell, Kenneth B
Advisor dc:contributor.advisor
  • Bruce M. Blumberg.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/62343
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/62343

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Russell, Kenneth B. IMPS : implicit surfaces for interactive animated characters. Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/62343