Massachusetts Institute of Technology
Max 2SAT-3, Net, Euclidea: Techniques and Results in Computational Inapproximability
Abstract
dc:description.abstractThis Master’s thesis investigates three diverse problem domains through the lens of computational inapproximability: Max 2SAT-3, the Net tile-rotating puzzle family, and the mobile game Euclidea. Max 2SAT-3 is a problem long known to be APX-complete, but finding a clear proof is harder than one might expect. We examine the history of Max 2SAT-3, addressing past misconceptions and clarifying where the reduction chain has been opaque, and present a novel proof of its APX-completeness. Net variants form a wide class of puzzles with lots of potential for future research. We introduce a natural optimization variant of Net and demonstrate its inapproximability, as well as consolidate existing findings and present other new results. Euclidea is a mobile game based on Euclidean straightedge-and-compass constructions. We define the game as an optimization problem and establish its APX-hardness, as well as discuss challenges in upper-bounding its complexity, relating to current knowledge gaps regarding the constructible and algebraic numbers.
Degree
thesis:*- Name thesis:degree_name
- Master
- Department dc:contributor.department
- Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2024
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Luo, Victor
- Advisor dc:contributor.advisor
-
- Demaine, Erik D.
Rights
dc:rights- Statement dc:rights
-
- Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
- Copyright retained by author(s)
- Licence dc:rights.uri
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- https://hdl.handle.net/1721.1/156791
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/156791