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George Mason University

Between Two Worlds: A Rhetorical Analytical Framework for Tabletop Roleplaying Games

Abstract

This thesis explores the role of rule systems in the rhetorical creation of meaning in Tabletop Roleplaying Games (TRPGs). It posits a new analytical framework, fusing Burke’s Dramatistic Pentad with Bogost’s Procedural Rhetoric within a variation on Gary Alan Fine’s Frame Analysis of the TRPG play session. Five selected TRPGs are examined through close reading, observation of play, and talk-aloud protocols, focused on the creation of TRPG characters. The framework demonstrates how rule systems serve as a symbolic bridge between the player and the character, and how the selection of symbols shapes and alters player exigencies and character outcomes.

Author and committee

dc:creator, dc:contributor.*
Author
  • Bennert, Richard D

Subjects

dc:subject × 5

Identifiers

dc:identifier.*
Identifier
hdl:1920/11037
OAI identifier oai:identifier
oai:MARS:1920/11037

Chain of custody

source
Harvested from
George Mason University
Base URL
mars.gmu.edu/server/oai/request
Last updated
2026-07-27
Source record
OAI-PMH GetRecord
citation

Bennert, Richard D. Between Two Worlds: A Rhetorical Analytical Framework for Tabletop Roleplaying Games.