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Eastern Washington University

GPU programming: developing realistic water effects with OpenGL and GLSL

Degree

thesis:*
Name thesis:degree_name
Master of Science (MS) in Computer Science
Level thesis:degree_level
Thesis: EWU Only
Discipline thesis:degree_discipline
Computer Science
Year
2008

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Slider, Joshua G.

Subjects

dc:subject × 2

Rights

dc:rights
Statement dc:rights
  • Access perpetually restricted to EWU users with an active EWU NetID

Identifiers

dc:identifier.*
Repository record dc:identifier
https://dc.ewu.edu/theses/848
OAI identifier oai:identifier
oai:dc.ewu.edu:theses-1850

Chain of custody

source
Harvested from
Eastern Washington University
Base URL
dc.ewu.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Slider, Joshua G.. GPU programming: developing realistic water effects with OpenGL and GLSL. Thesis: EWU Only thesis, 2008. https://dc.ewu.edu/theses/848