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Showing 1 to 20 of 96 for “"Graphics and Human Computer Interfaces"”.

  1. Multimodal game-based learning in Post-Secondary Education

    … instruction through a combination of games and multiple modalities of information. Using today’s 3D systems and virtual reality tools, this concept can be explored to depths never before possible. The aim of this project was to design and implement an application that could be used to …

    eastern-wash Repository record for Multimodal game-based learning in Post-Secondary Education (opens in a new tab)

  2. Defining, Executing and Visualizing Representative Workflows in a Retail Domain

    … or less on auto-pilot such as driving to work and cooking. This thesis explores a workflow representation as a way to represent such activities of daily living. The domain of a retail store environment is used. Workflows are initially expressed in a structured English representation, then …

    arkansas Repository record for Defining, Executing and Visualizing Representative Workflows in a Retail Domain (opens in a new tab)

  3. Support vector machines, N-gram kernels, and text classification

    <p>The expanding popularity of the Internet in recent years has lead to a corresponding increase in the amount of textual data available. This increase is found in the number of web pages, the size and complexity of search engines, and massive volumes of email. For any one attempting to sort …

    eastern-wash Repository record for Support vector machines, N-gram kernels, and text classification (opens in a new tab)

  4. Word prediction in assistive technologies for Aphasia rehabilitation in using Systemic Functional Grammar

    … speech language pathologists. While Augmentative and Alternative Communication (AAC) devices have made identifiable progress in providing support which is able to be managed by the individual, language production tasks are often challenged by the limitations brought about by aphasia. What follows …

    eastern-wash Repository record for Word prediction in assistive technologies for Aphasia rehabilitation in using Systemic Functional Grammar (opens in a new tab)

  5. CLOTH - MODELING, DEFORMATION, AND SIMULATION

    … by using parameters such as mass, stiffness, and damping. This project also introduces deformation and simulation methods to present the movement and interaction of cloth objects. The implementation is developed using C++ for fast processing but the visualization is done by Maya, which is a …

    csusb Repository record for CLOTH - MODELING, DEFORMATION, AND SIMULATION (opens in a new tab)

  6. Personalized News Recommender using Twitter

    … profiles are built based on the user's interests and the news articles are ranked by matching the characteristics of the user profile. With the help of these two approaches, we present a hybrid news recommendation model that recommends interesting news stories to the user based on their popularity …

    arkansas Repository record for Personalized News Recommender using Twitter (opens in a new tab)

  7. Procedural terrain generation: noise functions, modern methods, and style transfer

    … computation increase, the ability to create more and more realistic terrains fully procedurally at scale improves. Modern methods of procedural generation have also overlapped with these advances, most notably advances in hardware. To account for this, a survey was done of modern methods for …

    eastern-wash Repository record for Procedural terrain generation: noise functions, modern methods, and style transfer (opens in a new tab)

  8. An Exploration of Tablet-Based Presentation Systems and Learning Styles

    … instructor's attempt to present class material, and the interaction that takes place between instructor and students. In a more traditional setting, instructors can lecture by writing notes on a chalkboard or a whiteboard. If instructors want to display prepared lecture slides, they can use the …

    calpoly Repository record for An Exploration of Tablet-Based Presentation Systems and Learning Styles (opens in a new tab)

  9. Probabilistic Roadmaps for Virtual Camera Pathing with Cinematographic Principles

    <p>As technology use increases in the world and inundates everyday life, the visual aspect of technology or computer graphics becomes increasingly important. This thesis presents a system for the automatic generation of virtual camera paths for fly-throughs of a digital scene. The sample scene used …

    calpoly Repository record for Probabilistic Roadmaps for Virtual Camera Pathing with Cinematographic Principles (opens in a new tab)

  10. Terrain Impostors

    … viewing position is limited to continuous motion and restrained to a known speed, many terrain features may be rendered once in high detail and reused for several frames.</p> <p>This thesis proposes a method to increase the rendering speed of large complex terrains by splitting the terrain into …

    calpoly Repository record for Terrain Impostors (opens in a new tab)

  11. Evaluating Head Gestures for Panning 2-D Spatial Information

    … such as mapping tools, topological imaging, and geographic information systems are becoming increasingly available to the average computer user. These systems, which were once available only to government, scholastic, and corporate institutions with highly skilled operators, are driving a …

    calpoly Repository record for Evaluating Head Gestures for Panning 2-D Spatial Information (opens in a new tab)

  12. Visual Graphic Knowledge Management Methodology

    <p>As computer technology evolves, graphic workstations are becoming more popular. They support more friendly user interfaces than do conventional terminals. The better user interfaces require more effort to develop. Therefore, many user interface (UI) design systems have been developed to …

    odu Repository record for Visual Graphic Knowledge Management Methodology (opens in a new tab)

  13. Physics Engine on the GPU with OpenGL Compute Shaders

    <p>Any kind of graphics simulation can be thought of like a fancy flipbook. This notion is, of course, nothing new. For instance, in a game, the central computing unit (CPU) needs to process frame by frame, figuring out what is happening, and then finally issues draw calls to the graphics

    calpoly Repository record for Physics Engine on the GPU with OpenGL Compute Shaders (opens in a new tab)

  14. Eulerian on Lagrangian Cloth Simulation

    … difficult cloth scenarios, such as draping and sliding cloth over sharp features like the edge of a table. A traditional Lagrangian approach models a cloth as a series of connected nodes. These nodes are free to move in 3d space, but have difficulty with sliding over hard edges. The cloth …

    calpoly Repository record for Eulerian on Lagrangian Cloth Simulation (opens in a new tab)

  15. JupyterLab_Voyager: A Data Visualization Enhancement in JupyterLab

    … emergence of big data, scientific data analysis and visualization (DAV) tools are critical components of the data science software ecosystem; the usability of these tools is becoming extremely important to facilitate next-generation scientific discoveries. JupyterLab has been considered as one of …

    calpoly Repository record for JupyterLab_Voyager: A Data Visualization Enhancement in JupyterLab (opens in a new tab)

  16. Virtual Reality Engine Development

    <p>With the advent of modern graphics and computing hardware and cheaper sensor and display technologies, virtual reality is becoming increasingly popular in the fields of gaming, therapy, training and visualization. Earlier attempts at popularizing VR technology were plagued by issues of cost, …

    calpoly Repository record for Virtual Reality Engine Development (opens in a new tab)

  17. Efficient Ray Tracing For Mobile Devices

    <p>The demand for mobile devices with higher graphics performance has increased substantially in the past few years. Most mobile applications that demand 3D graphics use commonly available frameworks, such as Unity and Unreal Engine. In mobile devices, these frameworks are built on top of OpenGL ES …

    arkansas Repository record for Efficient Ray Tracing For Mobile Devices (opens in a new tab)

  18. A comparison of the effects of reading from a VDU and from paper as measured in terms of reading speed and comprehension

    This study investigates the legibility and visual effects of eight combinations of font and colour on VDU and two different fonts on paper. Forty subjects, sixteen females and twenty-four males, were exposed to three of the ten different conditions, one in each of the set of readings, on either VDU …

    edithcowan Repository record for A comparison of the effects of reading from a VDU and from paper as measured in terms of reading speed and comprehension (opens in a new tab)

  19. The application of GPU to molecular communication studies

    … the recent trends in parallel processing, via graphics processing unit (GPU), to the field of molecular communications (MC), an investigation into communication possibilities of futuristic in vivo nanomachines. Existing MC simulations have not fully accounted for structural boundaries and the …

    eastern-wash Repository record for The application of GPU to molecular communication studies (opens in a new tab)

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