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University of East Anglia

Ambient occlusion and shadows for molecular graphics

Abstract

dc:description.abstract

Computer based visualisations of molecules have been produced as early as the 1950s to aid researchers in their understanding of biomolecular structures. An important consideration for Molecular Graphics software is the ability to visualise the 3D structure of the molecule in a clear manner. Recent advancements in computer graphics have led to improved rendering capabilities of the visualisation tools. The capabilities of current shading languages allow the inclusion of advanced graphic effects such as ambient occlusion and shadows that greatly improve the comprehension of the 3D shapes of the molecules. This thesis focuses on finding improved solutions to the real time rendering of Molecular Graphics on modern day computers. The methods of calculating ambient occlusion and both hard and soft shadows are examined and implemented to give the user a more complete experience when navigating large molecular structures.

Degree

thesis:*
Name dc:type.qualificationname
other
Level dc:type.qualificationlevel
masters
Grantor dc:publisher.institution
University of East Anglia
Year dc:date.issued
2013

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Easdon, Robert

Rights

Language dc:language
en

Chain of custody

source
Harvested from
University of East Anglia
Base URL
ueaeprints.uea.ac.uk/cgi/oai2
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
related terms
citation

Easdon, Robert. Ambient occlusion and shadows for molecular graphics. masters thesis, University of East Anglia, 2013.