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The Graduate School and University Center of The City University of New York

Rethinking Gaming & Representation Within Digital Pedagogy: An Instructor’s Guide

Abstract

dc:description.abstract

<p>This work fully analyzes the creation process and implementation of a deeply-structured social commentary in the form of a digital interactive-fiction, created in the open software known as Twine. My co-developer, Raven Gomez, and I created a game that explores the challenges of navigating spaces within higher education as someone who identifies as something considered to be “other” by the standards of the common Western curriculum. Once the infrastructure of the product itself is outlined, this work follows students in an English Composition I course throughout their experiences creating digital interactive-fiction games based on pivotal moments in their lives that shaped an aspect of their current identities. The unit in which this digital project is implemented is supported by themes of identity, social issues, and our relationships with technology not only as scholars but as a society as well. This project was created with the goal of integrating game studies under the wider tent of digital humanities into undergraduate-level courses, creating a case for using other technological mediums as an alternative form of scholarly communication.</p>

Degree

thesis:*
Name thesis:degree_name
Master of Arts
Level thesis:degree_level
Master
Discipline thesis:degree_discipline
Digital Humanities
Grantor
The Graduate School and University Center of The City University of New York
Year dc:date.available
2020

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Wheeler, Anthony
Advisor dc:contributor.advisor
  • Maura Smale

Subjects

dc:subject × 10

Identifiers

dc:identifier.*
Repository record dc:identifier
https://academicworks.cuny.edu/gc_etds/3788
OAI identifier oai:identifier
oai:academicworks.cuny.edu:gc_etds-4881

Chain of custody

source
Harvested from
City University of New York - Graduate Center
Base URL
academicworks.cuny.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Wheeler, Anthony. Rethinking Gaming & Representation Within Digital Pedagogy: An Instructor’s Guide. Master thesis, The Graduate School and University Center of The City University of New York, 2020. https://academicworks.cuny.edu/gc_etds/3788