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Showing 1 to 20 of 3919 for “"game"”.

  1. Game worlds : a study of video game criticism

    … focusing on the cultural situation of video games. Comparing the context of early film criticism and contemporary video game criticism, I argue that the public negotiation of meaning and value codifies a new medium as it emerges. In the case of digital games in particular, contemporary …

    mit Repository record for Game worlds : a study of video game criticism (opens in a new tab)

  2. Satan’s Game

    The following work is the first three chapters, around 19,000 words, of a prospective fantasy book. Set in Westchester, New York, it follows a group of teenagers starting their senior year of high school when a number of impossible occurrences rope them into a magical world hidden within their …

    mit Repository record for Satan’s Game (opens in a new tab)

  3. Game-Space

    Game-space presents the development of a student game-hall on the campus of Virginia Polytechnic Institute and State University in Blacksburg, Virginia. The architectural theory that guided the development asserts that an intelligent translation of a building's physical and conceptual needs into a …

    vt Repository record for Game-Space (opens in a new tab)

  4. Automatic Game Parameter Tuning using General Video Game Agents

    Automatic Game Design is a subfield of Game Artificial Intelligence that aims to study the usage of AI algorithms for assisting in game design tasks. This dissertation presents a research work in this field, focusing on applying an evolutionary algorithm to video game parameterization. The task we …

    essex Repository record for Automatic Game Parameter Tuning using General Video Game Agents (opens in a new tab)

  5. A simplified game engine for a game development course

    The Video Game industry is maturing. Success in the video game industry relies on many things, including marketing, sound business practises, and top notch technical implementation. Games Engines are software systems that facilitate game production. The growth of the game industry has increased the …

    cape-town Repository record for A simplified game engine for a game development course (opens in a new tab)

  6. Usability and game design : improving the MITAR Game Editor

    Creating MIT Augmented Realty (MITAR) games can be a daunting task. MITAR game designers require a usable game editor to simplify this process. The MITAR Game Editor was the first editor to provide game designers with the means to effectively create MITAR games, however, there were several areas …

    mit Repository record for Usability and game design : improving the MITAR Game Editor (opens in a new tab)

  7. Developing game AI for the real‐time strategy game StarCraft

    … agents designed to play Real-Time Strategy (RTS) games has been limited compared to the amount of research that has gone into designing agents for playing board games such as chess. This is largely due to the fact that developing an agent for RTS is more complicated. There has been some positive …

    reykjavik Repository record for Developing game AI for the real‐time strategy game StarCraft (opens in a new tab)

  8. Constituting games : an analysis of game rules and game-processes.

    In social theory, games are frequently presented as archetypal examples of activities governed by formal rules. Drawing upon ethnomethodology and figurational sociology, this project provides an analysis of the constituting of games and identifies the inadequacies of this conventional formalist …

    whiterose Repository record for Constituting games : an analysis of game rules and game-processes. (opens in a new tab)

  9. Automating Game-design and Game-agent Balancing through Computational Intelligence

    Game design has been a staple of human ingenuity and innovation for as long as games have been around. From sports, such as football, to applying game mechanics to the real world, such as reward schemes in shops, games have impacted the world in surprising ways. The process of developing games can, …

    essex Repository record for Automating Game-design and Game-agent Balancing through Computational Intelligence (opens in a new tab)

  10. Network Management Game

    … and experimentation of a network as a ''game'' for training network administrators without having to risk the actual network operation. The interactive environment treats the trainee network administrators as players of a game and tests them with various network failures or dynamics. To …

    unr Repository record for Network Management Game (opens in a new tab)

  11. S-GAME ALGORITHMS.

    S-GAME ALGORITHMS.<p></p>

    uic

  12. The Gordon game

    … the idea of competitive sequencing, the Gordon Game. Isbell investigated the Gordon Game and found solutions for groups of small order. The purpose of this thesis is to analyze the Gordon Game and develop a brute force method of determining solutions to the game for all groups of order 12 (up to …

    eastern-wash Repository record for The Gordon game (opens in a new tab)

  13. The mirror game

    <p>ln <em>The Mirror Game</em>, I have chronicled a growth, a way of exploration, but, more directly, a way of seeing. The process of perception is central to the poems; as indeed, the way the poems are languaged is part of the perception. To say the things that must be said has long intrigued me. …

    binghamton Repository record for The mirror game (opens in a new tab)

  14. Disequilibrium game theory

    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 1994.

    mit Repository record for Disequilibrium game theory (opens in a new tab)

  15. Degree Ramsey theory, game and Roman domination, and game saturation in graphs

    … graph theory, emphasizing problems involving games on graphs. In Chapter 2, we study a variant of Ramsey theory, seeking Ramsey hosts with small maximum degree. We focus on finding such hosts for trees and cycles. In Chapter 3 we consider the ""on-line"" version of this problem. We model this …

    uiuc Repository record for Degree Ramsey theory, game and Roman domination, and game saturation in graphs (opens in a new tab)

  16. Quarantine: A Bioethics Game

    Games can be effective tools for teaching and learning. Quarantine is a game designed as a complementary tool for learning and applying bioethical theories, principles, and methods to unique bioethical situations. It creates a format for players to discuss and resolve bioethical issues such as …

    wfu Repository record for Quarantine: A Bioethics Game (opens in a new tab)

  17. Open Chess Game Analyzer

    … a terme per desenvolupar el projecte Open Chess Game Analyzer. La finalitat del mateix és desenvolupar un aplicatiu lliure que sigui capaç d'analitzar partides d'escacs a partir d'un fitxer PGN.

    catalunya Repository record for Open Chess Game Analyzer (opens in a new tab)

  18. China's Political Game Face

    Foreigners have long been curious about the country that so fiercely safeguards the privacy of its internal affairs, but China’s historical reputation for manifesting an aloof and uninterested attitude towards others has left many outside scholars little choice but to study and examine the …

    wustl Repository record for China's Political Game Face (opens in a new tab)

  19. The Quiet Cafeteria Game

    … group contingency, the Quiet Cafeteria Game (QCaG), on noise levels, appropriate lunchroom behavior, and disruptive lunchroom behavior. Results of the current study indicated that the QCaG effectively reduced noise levels in an elementary school cafeteria setting.</p>

    usm Repository record for The Quiet Cafeteria Game (opens in a new tab)

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