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Carleton University

Text Entry in Virtual Reality; Implementation of FLIK method and Text Entry Test-bed

Abstract

dc:description.abstract

We present new testing software for text entry techniques. Text entry is the act of entering text via some interaction technique into a machine or monitor, common text entry techniques are the typical QWERTY keyboard, smartphone touch virtual keyboards, speech to text techniques, and others. The purpose of this text entry test-bed software is to provide a flexible and reusable experiment tool for text entry studies, in such a way to include studies from a variety of sources, more specifically to this thesis, from Virtual Reality text entry experiments. On top of the proposed text entry test-bed, we conduct two studies comparing different text entry techniques in virtual reality as a way of validating the text entry test-bed, as well as contributing the results of these studies to the pool of research related to text entry in virtual reality.

Degree

thesis:*
Name thesis:degree_name
Master of Information Technology (M.I.T.)
Level thesis:degree_level
Master's
Discipline thesis:degree_discipline
Digital Media
Grantor dc:publisher
Carleton University
Year dc:date.issued
2020

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Soto, Eduardo Alberto

Rights

dc:rights
Statement dc:rights
  • Copyright © 2020 the author(s). Theses may be used for non-commercial research, educational, or related academic purposes only. Such uses include personal study, research, scholarship, and teaching. Theses may only be shared by linking to Carleton University Institutional Repository and no part may be used without proper attribution to the author. No part may be used for commercial purposes directly or indirectly via a for-profit platform; no adaptation or derivative works are permitted without consent from the copyright owner.
Language dc:language.iso
en

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:carleton.scholaris.ca:20.500.14718/42173

Chain of custody

source
Harvested from
Carleton University
Base URL
carleton.scholaris.ca/server/oai/request
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
related terms
citation

Soto, Eduardo Alberto. Text Entry in Virtual Reality; Implementation of FLIK method and Text Entry Test-bed. Master's thesis, Carleton University, 2020. https://hdl.handle.net/20.500.14718/42173