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Centre for Film and Media Studies

Gamers in Ganglands : the ecology of gaming and participation amongst a select group of children in Ocean View, Cape Town

Abstract

dc:description.abstract

This dissertation explores the contextual meanings of digital gaming for a group of children from the resource-constrained township of Ocean View, situated 45km outside of Cape Town. I document the domestication (Silverstone & Haddon, 1996) of mobile phones and PlayStations as technologies for gaming in this context, showing how the children appropriated the games technologies much as other household media are domesticated, in a process of double articulation.

Degree

thesis:*
Grantor dc:publisher.institution
Centre for Film and Media Studies
Year dc:date.issued
2012

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Venter, Marija Anja
Advisor dc:contributor.advisor
  • Walton, Marion

Rights

Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/11427/12054
OAI identifier oai:identifier
oai:open.uct.ac.za:11427/12054

Chain of custody

source
Harvested from
University of Cape Town
Base URL
open.uct.ac.za/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Venter, Marija Anja. Gamers in Ganglands : the ecology of gaming and participation amongst a select group of children in Ocean View, Cape Town. Centre for Film and Media Studies, 2012. http://hdl.handle.net/11427/12054