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Brigham Young University - Provo

Accelerated Ray Traced Animations Exploiting Temporal Coherence

Abstract

dc:description.abstract

Ray tracing is a well-know technique for producing realistic graphics. However, the time necessary to generate images is unacceptably long. When producing the many frames that are necessary for animations, the time is magnified. Many methods have been proposed to reduce the calculations necessary in ray tracing. Much of the effort has attempted to reduce the number of rays cast or to reduce the number of intersection calculations. Both of these techniques exploit spatial coherence. These acceleration techniques are expanded not only to exploit spatial coherence but also to exploit temporal coherence in order to reduce calculations by treating animation information as a whole as opposed to isolating calculations to each individual frame. Techniques for exploiting temporal coherence are explored along with associated temporal bounding methods. By first ray tracing a temporally expanded scene, we are able to avoid traversal calculations in associated frames where object intersection is limited. This reduces the rendering times of the associated frames.

Degree

thesis:*
Name thesis:degree_name
MS
Grantor dc:publisher
Brigham Young University - Provo

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Baines, Darwin Tarry

Subjects

dc:subject × 8

Rights

Language dc:language
English

Identifiers

dc:identifier.*
Repository record dc:identifier
https://scholarsarchive.byu.edu/etd/546
OAI identifier oai:identifier
oai:scholarsarchive.byu.edu:etd-1545

Chain of custody

source
Harvested from
Brigham Young University
Base URL
scholarsarchive.byu.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Baines, Darwin Tarry. Accelerated Ray Traced Animations Exploiting Temporal Coherence. Brigham Young University - Provo, https://scholarsarchive.byu.edu/etd/546