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Brock University

Real-Time Automatic Object Classification and Tracking using Genetic Programming and NVIDIA R CUDA TM

Abstract

dc:description.abstract

Genetic Programming (GP) is a widely used methodology for solving various computational problems. GP's problem solving ability is usually hindered by its long execution times. In this thesis, GP is applied toward real-time computer vision. In particular, object classification and tracking using a parallel GP system is discussed. First, a study of suitable GP languages for object classification is presented. Two main GP approaches for visual pattern classification, namely the block-classifiers and the pixel-classifiers, were studied. Results showed that the pixel-classifiers generally performed better. Using these results, a suitable language was selected for the real-time implementation. Synthetic video data was used in the experiments. The goal of the experiments was to evolve a unique classifier for each texture pattern that existed in the video. The experiments revealed that the system was capable of correctly tracking the textures in the video. The performance of the system was on-par with real-time requirements.

Degree

thesis:*
Name thesis:degree_name
M.Sc. Computer Science
Level thesis:degree_level
Masters
Discipline thesis:degree_discipline
Faculty of Mathematics and Science
Department dc:contributor.department
Department of Computer Science
Grantor
Brock University
Year dc:date.issued
2014

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Maghoumi, Mehran

Subjects

dc:subject × 4

Rights

Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/10464/5525
OAI identifier oai:identifier
oai:brocku.scholaris.ca:10464/5525

Chain of custody

source
Harvested from
Brock University
Base URL
brocku.scholaris.ca/server/oai/request
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Maghoumi, Mehran. Real-Time Automatic Object Classification and Tracking using Genetic Programming and NVIDIA R CUDA TM. Masters thesis, Brock University, 2014. http://hdl.handle.net/10464/5525