{"id":{"repo_id":"brock","oai_identifier":"oai:brocku.scholaris.ca:10464/5525"},"canonical_url":"https://search.dev.ndltd.org/etd/brock/oai:brocku.scholaris.ca:10464/5525","repository":{"repo_id":"brock","name":"Brock University","base_url":"https://brocku.scholaris.ca/server/oai/request"},"display":{"title":"Real-Time Automatic Object Classification and Tracking using Genetic Programming and NVIDIA R CUDA TM","abstract":"Genetic Programming (GP) is a widely used methodology for solving various computational problems. GP&apos;s problem solving ability is usually hindered by its long execution times. In this thesis, GP is applied toward real-time computer vision. In particular, object classification and tracking using a parallel GP system is discussed. First, a study of suitable GP languages for object classification is presented. Two main GP approaches for visual pattern classification, namely the block-classifiers and the pixel-classifiers, were studied. Results showed that the pixel-classifiers generally performed better. Using these results, a suitable language was selected for the real-time implementation. Synthetic video data was used in the experiments. The goal of the experiments was to evolve a unique classifier for each texture pattern that existed in the video. The experiments revealed that the system was capable of correctly tracking the textures in the video. The performance of the system was on-par with real-time requirements.","abstract_html":"Genetic Programming (GP) is a widely used methodology for solving various computational problems. GP&amp;apos;s problem solving ability is usually hindered by its long execution times. In this thesis, GP is applied toward real-time computer vision. In particular, object classification and tracking using a parallel GP system is discussed. First, a study of suitable GP languages for object classification is presented. Two main GP approaches for visual pattern classification, namely the block-classifiers and the pixel-classifiers, were studied. Results showed that the pixel-classifiers generally performed better. Using these results, a suitable language was selected for the real-time implementation. Synthetic video data was used in the experiments. The goal of the experiments was to evolve a unique classifier for each texture pattern that existed in the video. The experiments revealed that the system was capable of correctly tracking the textures in the video. The performance of the system was on-par with real-time requirements.","abstract_has_math":false,"creators":["Maghoumi, Mehran"],"institution":"Brock University","degree_name":"M.Sc. Computer Science","degree_level":"Masters","degree_discipline":"Faculty of Mathematics and Science","degree_department":"Department of Computer Science","school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2014,"date_issued":"2014-08-01","date_published":"2014-08-01","updated_at":"2026-07-24T01:23:05Z","subjects":["Object Tracking","Genetic Programming","Parallel Computation","NVIDIA CUDA"],"languages":["eng"],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"http://hdl.handle.net/10464/5525","outbound_label":"Handle","outbound_source":"dc:identifier.uri"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor.department","label":"Department","values":["Department of Computer Science"]},{"key":"dc:creator","label":"Author","values":["Maghoumi, Mehran"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.accessioned","label":"Dc Date Accessioned","values":["2014-08-01T19:02:26Z"]},{"key":"dc:date.available","label":"Dc Date Available","values":["2014-08-01T19:02:26Z"]},{"key":"dc:date.issued","label":"Date","values":["2014-08-01"]},{"key":"dc:type","label":"Dc Type","values":["Electronic Thesis or Dissertation"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Faculty of Mathematics and Science"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Masters"]},{"key":"thesis:degree_name","label":"Degree Name","values":["M.Sc. 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In particular, object classification and tracking using a parallel GP system is discussed. First, a study of suitable GP languages for object classification is presented. Two main GP approaches for visual pattern classification, namely the block-classifiers and the pixel-classifiers, were studied. Results showed that the pixel-classifiers generally performed better. Using these results, a suitable language was selected for the real-time implementation. Synthetic video data was used in the experiments. The goal of the experiments was to evolve a unique classifier for each texture pattern that existed in the video. The experiments revealed that the system was capable of correctly tracking the textures in the video. The performance of the system was on-par with real-time requirements."]},{"key":"dc:title","label":"Title","values":["Real-Time Automatic Object Classification and Tracking using Genetic Programming and NVIDIA R CUDA TM"]}]}],"canonical_facts":{"dc:contributor.department":["Department of Computer Science"],"dc:creator":["Maghoumi, Mehran"],"dc:date.accessioned":["2014-08-01T19:02:26Z"],"dc:date.available":["2014-08-01T19:02:26Z"],"dc:date.issued":["2014-08-01"],"dc:description.abstract":["Genetic Programming (GP) is a widely used methodology for solving various computational problems. GP&apos;s problem solving ability is usually hindered by its long execution times. In this thesis, GP is applied toward real-time computer vision. In particular, object classification and tracking using a parallel GP system is discussed. First, a study of suitable GP languages for object classification is presented. Two main GP approaches for visual pattern classification, namely the block-classifiers and the pixel-classifiers, were studied. Results showed that the pixel-classifiers generally performed better. Using these results, a suitable language was selected for the real-time implementation. Synthetic video data was used in the experiments. The goal of the experiments was to evolve a unique classifier for each texture pattern that existed in the video. The experiments revealed that the system was capable of correctly tracking the textures in the video. The performance of the system was on-par with real-time requirements."],"dc:identifier.uri":["http://hdl.handle.net/10464/5525"],"dc:language.iso":["eng"],"dc:subject":["Object Tracking","Genetic Programming","Parallel Computation","NVIDIA CUDA"],"dc:title":["Real-Time Automatic Object Classification and Tracking using Genetic Programming and NVIDIA R CUDA TM"],"dc:type":["Electronic Thesis or Dissertation"],"thesis:degree_discipline":["Faculty of Mathematics and Science"],"thesis:degree_level":["Masters"],"thesis:degree_name":["M.Sc. Computer Science"],"thesis:institution_name":["Brock University"]},"updated_at":"2026-07-24T01:23:05Z"}