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Showing 1 to 11 of 11 for “"Procedural rhetoric"”.

  1. Play and Procedural Rhetoric in Composition Coursework: A Rhetorical Analysis of Trivial Pursuit Instructions

    The rhetorical strategies used in the design of <em>Trivial Pursuit </em>instruction sheets were studied. The textual, visual, and procedural elements of <em>Trivial Pursuit </em>instruction sheets published between 1984 and 2009 revealed a series of revisions that accounted for sociocultural and …

    central-wash Repository record for Play and Procedural Rhetoric in Composition Coursework: A Rhetorical Analysis of Trivial Pursuit Instructions (opens in a new tab)

  2. Making Waves, Mixing Colors, and Using Mirrors: The Self-Regulated Learning Support Features and Procedural Rhetoric of Three Whole-Body Educational Games

    … investigates the question, "How can the procedural rhetoric of three whole-body educational games improve the understanding of self-regulated learning with digital technology?" It explores three whole-body educational games (WBEGs) using a quantitative study, a case study, and analyses of …

    ucf

  3. Desperate Fishwives: A Study In Applied Game Design

    … Desperate Fishwives, which harnesses the idea of procedural rhetoric to instruct players on aspects of early modern (cc. 17th century) English life. Herein is detailed the validity of using games as rhetorical and educational devices and the process of designing a game to reflect a particular …

    south-carolina Repository record for Desperate Fishwives: A Study In Applied Game Design (opens in a new tab)

  4. Systems at Play: The Construction of International Systems in Social Impact Games

    … how can social impact game designers shape procedural rhetoric to effectively address complex real world systems with digital systems? By examining three game case studies, I reach four significant findings regarding player agency, subversive play, design approaches to scale, and game …

    usfca Repository record for Systems at Play: The Construction of International Systems in Social Impact Games (opens in a new tab)

  5. The vision we share: Identification of Call of Duty's militaristic messages

    … other media. Speficially, there is a lack of rhetorical analysis of the persuasive messages embedded within videogames. This thesis is a rhetorical analysis of Call of Duty: Modern Warfare using a Burkean analysis and a critical analysis to determine that Modern Warfare’s use of the …

    ttu Repository record for The vision we share: Identification of Call of Duty's militaristic messages (opens in a new tab)

  6. The CrISIS of Ludic Terrorism: Videogaming Exploited as a Means of Islamists’ Radicalization, Recruitment and Propaganda

    … Building on Ian Bogost’s concept of “procedural rhetoric” to examine the rules and mechanics of the game, I observe how these features may persuasively facilitate radicalization or propaganda. Moreover, to unveil the embedded messages of propaganda, I review in-game elements such as …

    brock Repository record for The CrISIS of Ludic Terrorism: Videogaming Exploited as a Means of Islamists’ Radicalization, Recruitment and Propaganda (opens in a new tab)

  7. Critical Programming: Toward a Philosophy of Computing

    … I call my syncretism of these approaches the procedural rhetoric of diachrony in synchrony, recognizing that multiple explanatory layers operating in their individual temporal and physical orders of magnitude simultaneously undergird post-postmodern network phenomena. Its touchstone is that …

    ucf

  8. Playing Herstories: exploring techniques in reality inspired games and indie development cycles in women’s cancer journeys

    … Nichol’s expository documentary and Bogost’s Procedural Rhetoric/Newsgames, and Bruzzi’s challenge of the performative documentary in relation to Florent Maurin’s reality inspired games. By establishing the theoretical underpinnings of the performative documentary and reality inspired games, …

    abertay Repository record for Playing Herstories: exploring techniques in reality inspired games and indie development cycles in women’s cancer journeys (opens in a new tab)