Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 20 of 28 for “"Interactive experience"”.
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The Role of Interactive Experience in The Development of Discourse Skills
… a play session at their homes. Although the peer-interactive children talked more, there were no differences between groups in terms of vocabulary level, or measures which indicate a general willingness to cooperate in a conversation. The conversations were then analysed controlling for overall …
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An Investigation into Playful Interactive Experiences within Public Space
… places for public life. Ideally a ‘playful interactive experience’ is seemingly humorous participatory design unexpectedly intervening with public space, allowing participation with an ephemeral experience. Investigation contributions are frameworks for the creation and evaluation of playful …
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The Emonator : a novel musical interface
… and artistic design of the Emonator', a novel interactive musical interface which responds to gestural input with realtime aural and visual feedback. A user interacts with the Emonator by manipulating the surface formed by a bed of rods at the top of the Emonator. The user's movements are …
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Simulating Weather For A Mixed Reality Platform
… the atmosphere and creates a more thorough and interactive experience to help students explore the various aspects of weather.
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Robotic user interface enabled interactive dialogue with intelligent spaces
… to hold a dialogue. To enrich the user's interactive experience, we integrated a Robotic User Interface to the room, and augmented the room's natural language system to enable it to hold dialogues with users. The robotic teddy bear serves two purposes. First, it acts as the focal point of …
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A cross-platform virtual reality experience
Virtual reality refers to a realistic and interactive experience whereby a user is able to observe and interact with a simulated three-dimensional environment. However, although immersive by nature, most modern virtual reality systems require the use of specialized head-mounted displays that result …
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VTQuestAR: An Augmented Reality Mobile Software Application for Virginia Tech Campus Visitors
… VTQuestAR app enables the user to have a visual interactive experience with those 31 campus buildings by superimposing building information on top of the building picture shown through the camera. The app also enables the user to get directions from the current location or a building to another …
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Phenomenal Things
… of Internet of Things (IoT) artifacts and their experiences as social beings in cyberspace. This Augmented Reality (AR) experience presents a storyworld set in the digital realm where the digital personas of IoT artifacts are engaged in activities normally invisible to humans such as information …
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Modelling visitor experience: a case study from World Heritage Sites, Thailand.
… of this Ph.D. Thesis is Modelling Visitor Experience: A Case Study from World Heritage Sites, Thailand. The research is conducted in three historical parks in Thailand by using an inductive approach of Grounded Theory. This aims to propose a model of visitor experience of heritage. It …
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Investigating interactive visualisation in a Cloud computing environment : a dissertation submitted in partial fulfilment of the requirements for the degree of Bachelor of Software and Information Technology with Honours at Lincoln University
… computer may be prolonged, which would not be an interactive experience for the scientists. The desktop can manage a small dataset efficiently compared to client/server mode; however, larger datasets require more memory and number of processors to visualise. This project investigates if …
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CODA - Determining the sounding chamber
… of the site, sound quality of the pedestrian experience in a high traffic environment. Studies show increased health problems of residents living in close proximity to high traffic environments. The goal of this research is to determine the best design parameters of a sounding device through …
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Designing is Cooking: A Museum of Gastronomy
… Mall, would dedicate a space to a full-sense experience pursuing a relationship between food, culture, and design. The National Mall is a symbolic setting dedicated to U.S. heritage via museums, memorials, and the honoring of legacies accessible to the public. As the U.S. is a melting pot of …
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Smoke and mirrors to modern computers : rethinking the design and implementation of interactive, location-based entertainment experiences
We have yet to create the ultimate interactive experience. Why is that so, and how can that change? How can we increase our chances of getting it right? Interactive, location-based experiences are a new genre and need a new way of thinking about designing them. We also need a better way of dealing …
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Translations: Designing Restorative Listening Experiences in the Age of Social Fragmentation
… inform the development of Translations, an interactive experience that invites audiences to more deeply engage with a curated collection of stories surfaced during small group facilitated conversations. The design of this visual and auditory experience allows audiences to explore stories …
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Dervish Sound Dress; An Investigation of Wearable Technology Using Computer Music and Haptic Mechanisms for Live Performance
… garment that is inspired by the sacred ‘turning’ experience of the Whirling Dervishes or the Mevlevi Sufi order in Turkey known as the sema. It utilizes the fundamental aspects of the sema such as music, performance and body movement through spiritual elation by creating a unique and interactive …
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Evaluation of stereo matching for mobile platforms with applications for assisting the visually impaired
… of a mobile device also allows for an intuitive, interactive experience for the user with the depth information directly via the touch screen of the device. This system demonstrates the added functionality of real-time depth estimation on a mobile device and the potential for aiding the visually …
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‘Harry Potter and the Transmedia Wizarding World’: Paratexts of the Harry Potter Franchise, 2011-17
… Making of Harry Potter’ (2012—), a museum and interactive experience based at Warner Bros. Studios, Leavesden. The fourth is dedicated to Fantastic Beasts and Where to Find Them(2016), the first instalment in a five-film blockbuster series.Finally, the fifth chapter explores the stageplay Harry …
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Building trust in autonomous systems with an AI framework for privacy, safety, and reliability in data, software, and robotics
… allowing experts to engage in an immersive and interactive experience where they can closely evaluate the robots' behaviors and decision-making processes in realistic scenarios.
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Enhancing player experience in computer games: A computational Intelligence approach.
Gaming is by definition an interactive experience that often involves the human player interacting with the non-player characters in the game which are in turn controlled by the game artificial intelligence. Research in game AI has traditionally been focused on improving its competency. However, a …
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