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Showing 1 to 4 of 4 for “"Graphics, Texture"”.

  1. An exploration of texture synthesis with neural networks

    Textures are a integral part of Computer Graphics, and creating realistic textures is a challenging task. Recently, Neural Networks have made significant advances in the area, and have shown great promise in creating believable textures. Despite this, there exist some problems with their use in …

    uiuc Repository record for An exploration of texture synthesis with neural networks (opens in a new tab)

  2. Real-time Image Enhancement Using Texture Synthesis

    … an approach to real-time image enhancement using texture synthesis. Traditional image enhancement techniques are typically time consuming, lack realistic detail, or do not scale well for large magnification factors.</p><p>Real-time Enhancement using Texture Synthesis (RETS) combines interpolation, …

    byu Repository record for Real-time Image Enhancement Using Texture Synthesis (opens in a new tab)

  3. Synthesis, Editing, and Rendering of Multiscale Textures

    The study of textures---images with repeated visual content---has produced a number of useful tools and algorithms for analysis, synthesis, editing, rendering, and a variety of other applications. However, the recent rapid growth in data storage and computational abilities has expanded the notion …

    columbia-diss Repository record for Synthesis, Editing, and Rendering of Multiscale Textures (opens in a new tab)

  4. MICROARCHITECTURE OF A HIGH THROUGHPUT TEXTURE MAPPING PROCESSOR FOR INTERACTIVE 3D GRAPHICS

    Texture mapping provides realistic details without producing large quantities of geometric objects in real-time applications such as animation, virtual reality, scientific visualization and interactive 3D games. An implementation of hardware texture mapping at interactive rates for the mainstream …

    nus Repository record for MICROARCHITECTURE OF A HIGH THROUGHPUT TEXTURE MAPPING PROCESSOR FOR INTERACTIVE 3D GRAPHICS (opens in a new tab)