Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 10 of 10 for “"Experience of Creating"”.

  1. Promotional Video for the Brockport Newman Center: A Reflection on the Process and Experience of Creating a Promotional Video

    Video as a means of advertising is relatively new in comparison to print or radio. However, video is an increasingly powerful means of communications. Therefore I chose to create a promotional video for the Brockport Newman Center for my Honors Thesis. The Newman Center needed an improved form …

    brockport Repository record for Promotional Video for the Brockport Newman Center: A Reflection on the Process and Experience of Creating a Promotional Video (opens in a new tab)

  2. Negotiations and Challenges in Creating a Digital Story: The Experience of Graduate Students

    … development in the digital age. The creation of a digital story is a complex process in which the creator mobilizes different skills and literacies in order to produce a meaningful multimedia text. Learning occurs at different levels and dimensions when the digital story creator draws upon …

    houston Repository record for Negotiations and Challenges in Creating a Digital Story: The Experience of Graduate Students (opens in a new tab)

  3. Repetition and the Power of Simplicity

    My art consists of the repetition of patterns, shapes, numbers, text, and found objects that communicate concepts in language, science, and math as art. My work addresses aesthetic and formal aspects of the art itself and embraces the process and experience of creating. I use repetition of lines …

    uno Repository record for Repetition and the Power of Simplicity (opens in a new tab)

  4. The Artistry of Accessibility: Creating Theatre with and for Students on the Autism Spectrum

    … a place where all can come together and have an experience regardless of ethnicity, gender, sexuality, or ability. As a theatre maker and teaching artist, how do I create inclusion and augment social awareness by designing and implementing theatrical experiences for a specific audience? In this …

    ucf

  5. Finding Home: Creating a Video Game Soundtrack

    <p>The purpose of this lecture recital was to reflect on the characteristics of video game music, how those characteristics were shaped through technological advancements in the industry, and how to apply them to composition. Due to the limitations of early video game technology and memory space, …

    columbus-state Repository record for Finding Home: Creating a Video Game Soundtrack (opens in a new tab)

  6. Bringing dance into the realm of theatre : Making sense differently for actors and audiences

    … happens when dance is introduced into the realm of theatre. Firstly, it looks at how the audience relates to the combination of dance and text. Secondly, it questions whether dance contributes to the actors’ experience of creating a play. To explore these questions, two productions were created. …

    cape-town Repository record for Bringing dance into the realm of theatre : Making sense differently for actors and audiences (opens in a new tab)

  7. Time for me and time for us: An interpretative phenomenological analysis of accompanying spouses’ participation in conference travel

    The presence of spouses, i.e., those who accompany their spouses to a conference, is a common phenomenon within the conference travel sector. It has been evident in trade journals that accompanying spouses yield social and economic benefits as a potential market for the conference industry. …

    waikato-masters Repository record for Time for me and time for us: An interpretative phenomenological analysis of accompanying spouses’ participation in conference travel (opens in a new tab)

  8. End-User Programming of Visualisations

    The societal project of enabling broad access to data visualisation is well underway. However, the learning curve for existing tools that support expressive visualisation is still too steep, leaving users to struggle either to work around the limited chart templating system available in tools like …

    cambridge Repository record for End-User Programming of Visualisations (opens in a new tab)

  9. Visual and Verbal Narratives of Older Women Who Identify Themselves as Lifelong Learners

    … and self-study, explores the stories of four older women through verbal and visual narratives. Showing how two specific types of visual narratives—sandpictures and collages—stimulate experiential story-telling and promote understanding about life experiences, I also illustrate how …

    toronto-retro Repository record for Visual and Verbal Narratives of Older Women Who Identify Themselves as Lifelong Learners (opens in a new tab)

  10. Personal Experiences of a Capsule Wardrobe

    … in sustainability has increased with the growth of fast fashion. The ultimate goal of a capsule wardrobe is to urge people to purchase fewer apparel products of higher quality so that they will not discard them so frequently and easily. Moreover, creating different daily outfits through playing …

    umn Repository record for Personal Experiences of a Capsule Wardrobe (opens in a new tab)