Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 20 of 35 for “"Content generation"”.
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Interactive and Controlled Visual Content Generation
… users to produce high-quality, engaging digital content efficiently. Although advances in deep learning have significantly reduced the barriers to content creation, generative models in the visual domain often lack intuitive control and customization mechanisms, limiting their applicability in …
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An Adjectival Interface for procedural content generation
In this thesis, a new interface for the generation of procedural content is proposed, in which the user describes the content that they wish to create by using adjectives. Procedural models are typically controlled by complex parameters and often require expert technical knowledge. Since people …
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Knowledge organization and content generation in knowledgemediaries
Thesis (S.M.)--Massachusetts Institute of Technology, Technology and Policy Program; and, (S.B.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.
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Logic Programming Tools for Dynamic Content Generation and Internet Data Mining
… related to Web based data mining and dynamic content generation, simple and easy to implement in a uniform framework.
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Delivering real-time holographic video content with off-the-shelf PC hardware
… compute real-time holographic video content and to serve as a framebuffer to drive a holographic video display. Our system uses only 3 PCs each equipped with an nVidia Quadro FX 3000G video card. It replaces a SGI Onyx and the custom built Cheops Image Processing System that …
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Evolutionary Design of Game Vehicles and Their Controllers
Procedural content generation (PCG) is a growing field of interest in the domain of computational intelligence as it relates to games. There are ever increasing examples and applications of PCG that have been studied in academic contexts. Player expectations of the amount of content in games …
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How companies can leverage crowdsourcing
… for the employees. Other activities include content generation, product design, idea generation, and product reviews. The explosive growth of the internet has made the world a more connected place. One consequence of that is that crowdsourcing can now be carried out efficiently and …
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Voxel-space shape grammars
The field of Procedural Generation is being increasingly used in modern content generation for its ability to significantly decrease the cost and time involved. One such area of Procedural Generation is Shape Grammars, a type of formal grammar that operates on geometric shapes instead of symbols. …
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Influence mining from unstructured big data
… of interest), and 2) through user-generated content that are directly/indirectly related to the external factors (e.g. the user may tweet about a particular event). To capture these two aspects of user behavior, I introduce Influence Models for both Information Thirst and Content Generation, …
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Demand for sport : an econometric analysis of Web 2.0 use
… platforms that are driven by user-generated content that has gained attention from sport academics and professionals alike due to its growth over the past decade. Sport social media research has historically approached this effective marketing and relationship building tool from the lenses of …
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Evolving gameplay elements into virtual terrains
… higher quality and more detailed video game content. This puts a strain on video game companies and their developers as they are required to manually design and create increasingly complex video game content. Procedural content generation can alleviate this burden by using technology to …
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Execution Trace Reconstruction Using Diffusion-Based Generative Models
… that have set new benchmarks in various content generation tasks, for reconstructing incomplete trace event sequences. In the first comprehensive evaluation of diffusion models for this purpose, we test their performance using datasets derived from twelve traces collected across four …
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Generación procedural de mapas urbanos para shooters optimizada mediante algoritmos genéticos
… con el paradigma de Search-Based Procedural Content Generation (SBPCG), que utiliza algoritmos de búsqueda y optimización para generar contenido guiado por fun- ciones de calidad objetivas. El objetivo es generar mapas urbanos no repetitivos, controlables y orientados al diseño de niveles …
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High-interactivity radio : using the Internet to enhance community among radio listeners
… vehicle for listener feedback, interaction, and content generation. The observations made in these three radio-online discussion areas can be practically applied to the work of broadcasters. Toward this end, the thesis closes with a brief ethnographic description of Open Source, a new public …
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Spam Analysis and Detection for User Generated Content in Online Social Networks
… of participants thatcontribute various types of contents on the Internet, which are generallyreferred as user generated content (UGC). A well designed UGC network canutilize the wisdom of crowds to collect, organize, and vote user contributedcontent to generate high quality knowledge with a …
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Table manners at scale: introducing Lora Lens for efficient analysis & detoxification of language models
… heads contributing disproportionately to toxic content generation and demonstrate that targeted interventions at the head level significantly reduce toxicity without requiring complete model retraining. Despite its effectiveness, Attention Lens faces severe limitations in scalability and …
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Artist-Configurable Node-Based Approach to Generate Procedural Brush Stroke Textures for Digital Painting
… devices, to the stroking process, to the texture content authorship. This thesis explores an artist-friendly approach to synthesize the textures that give life to digital brush strokes.</p> <p>Most painting software provides a limited library of predefined brush textures. They aim to offer styles …
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Dynamic Procedural Music Generation from NPC Attributes
<p>Procedural content generation for video games (PCGG) has seen a steep increase in the past decade, aiming to foster emergent gameplay as well as to address the challenge of producing large amounts of engaging content quickly. Most work in PCGG has been focused on generating art and assets such …
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Addressing Challenges of Modern News Agencies via Predictive Modeling, Deep Learning, and Transfer Learning
… news articles per day was sufficient, to modern content generation mechanisms, which create more than thousands of news pieces every day. With the growth of these modern news agencies comes the arduous task of properly handling this massive amount of data that is generated for each news article. …
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Evolving Cellular Automata Rules for Maze Generation
… a large number of mazes pergame. The automatic generation of mazes removes a large time bottleneck in mazerunning game development, the manual creation of mazes by expensive designers. Wetherefore attack the problem of automatically designing mazes using a genetic algorithm.However a genetic …
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