Abstract
Exhibition by Institution: A Culture Work Simulator is an art museum simulator through the first-person perspective of an entry-level cultural worker. The simulator is based on Nanaimo Art Gallery, a regional, publicly funded, art museum in Nanaimo, British Columbia. The premise of the simulator is inspired by tasks required of entry-level gallery employees, some real and others more poetic, and it poses a critique of institutions spurred by neoliberal structures of funding that cause persistent job insecurity in the arts and culture sector. This artwork is a three-dimensional environmental narrative created through an emergent process with digital tools, transposing and appropriating a local organization as a way of exploring virtual space.
Author and committee
dc:creator, dc:contributor.*- Authors
-
- Morrison Fox, Amber Rose
- University of Lethbridge. Faculty of Fine Arts
Subjects
dc:subject × 28- simulator
- video game
- environmental narrative
- cultural worker
- space
- regional institutions
- labour
- institutional critique
- precarity
- memory
- new media
- Nanaimo
- locality
- organizational theory
- collaboration
- phenomenology
- appropriation
- Video games in art
- Institutional Critique (Art movement)
- Art museums--British Columbia--Nanaimo--Computer simulation
- Art museums--Employees--Computer simulation
- Precarious employment
- Virtual reality in art--Exhibitions
- New media art--21st century--Exhibitions
- Appropriation (Art)
- Virtual reality--Exhibitions
- Entry-level employees--Computer simulation
- Dissertations, Academic
Identifiers
dc:identifier.*- Identifier
- hdl:10133/6115
- OAI identifier oai:identifier
- oai:opus.uleth.ca:10133/6115