{"id":{"repo_id":"lethbridge","oai_identifier":"oai:opus.uleth.ca:10133/6115"},"canonical_url":"https://search.dev.ndltd.org/etd/lethbridge/oai:opus.uleth.ca:10133/6115","repository":{"repo_id":"lethbridge","name":"University of Lethbridge","base_url":"https://opus.uleth.ca/server/oai/request"},"display":{"title":"Exhibition by institution: a culture work simulator","abstract":"Exhibition by Institution: A Culture Work Simulator is an art museum simulator through the first-person perspective of an entry-level cultural worker. The simulator is based on Nanaimo Art Gallery, a regional, publicly funded, art museum in Nanaimo, British Columbia. The premise of the simulator is inspired by tasks required of entry-level gallery employees, some real and others more poetic, and it poses a critique of institutions spurred by neoliberal structures of funding that cause persistent job insecurity in the arts and culture sector. This artwork is a three-dimensional environmental narrative created through an emergent process with digital tools, transposing and appropriating a local organization as a way of exploring virtual space.","abstract_html":"Exhibition by Institution: A Culture Work Simulator is an art museum simulator through the first-person perspective of an entry-level cultural worker. The simulator is based on Nanaimo Art Gallery, a regional, publicly funded, art museum in Nanaimo, British Columbia. The premise of the simulator is inspired by tasks required of entry-level gallery employees, some real and others more poetic, and it poses a critique of institutions spurred by neoliberal structures of funding that cause persistent job insecurity in the arts and culture sector. This artwork is a three-dimensional environmental narrative created through an emergent process with digital tools, transposing and appropriating a local organization as a way of exploring virtual space.","abstract_has_math":false,"creators":["Morrison Fox, Amber Rose","University of Lethbridge. Faculty of Fine Arts"],"institution":null,"degree_name":null,"degree_level":null,"degree_discipline":null,"degree_department":null,"school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2021,"date_issued":"2021","date_published":"2021","updated_at":"2026-07-27T20:02:05Z","subjects":["simulator","video game","environmental narrative","cultural worker","space","regional institutions","labour","institutional critique","precarity","memory","new media","Nanaimo","locality","organizational theory","collaboration","phenomenology","appropriation","Video games in art","Institutional Critique (Art movement)","Art museums--British Columbia--Nanaimo--Computer simulation","Art museums--Employees--Computer simulation","Precarious employment","Virtual reality in art--Exhibitions","New media art--21st century--Exhibitions","Appropriation (Art)","Virtual reality--Exhibitions","Entry-level employees--Computer simulation","Dissertations, Academic"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[{"key":"dc:identifier","label":"Identifier","values":["hdl:10133/6115"],"render_values":[{"text":"hdl:10133/6115","href":null,"code":true}]}]},"links":{"outbound_url":null,"outbound_label":null,"outbound_source":null},"metadata_groups":[{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.issued","label":"Date","values":["2021"]},{"key":"dc:type","label":"Dc Type","values":["Thesis"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["simulator","video game","environmental narrative","cultural worker","space","regional institutions","labour","institutional critique","precarity","memory","new media","Nanaimo","locality","organizational theory","collaboration","phenomenology","appropriation","Video games in art","Institutional Critique (Art movement)","Art museums--British Columbia--Nanaimo--Computer simulation","Art museums--Employees--Computer simulation","Precarious employment","Virtual reality in art--Exhibitions","New media art--21st century--Exhibitions","Appropriation (Art)","Virtual reality--Exhibitions","Entry-level employees--Computer simulation","Dissertations, Academic"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["hdl:10133/6115"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.other","label":"Dc Description Other","values":["Exhibition by Institution: A Culture Work Simulator is an art museum simulator through the first-person perspective of an entry-level cultural worker. 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