{"id":{"repo_id":"wustl","oai_identifier":"oai:openscholarship.wustl.edu:mfa_illustration-1018"},"canonical_url":"https://search.dev.ndltd.org/etd/wustl/oai:openscholarship.wustl.edu:mfa_illustration-1018","repository":{"repo_id":"wustl","name":"Washington University in St. Louis","base_url":"https://openscholarship.wustl.edu/do/oai/"},"display":{"title":"Monster Planet Bounty Hunter","abstract":"<p>In this paper I will be discussing my personal interest in games and art as well as my experience and process working on my original board game: Monster Planet Bounty Hunter. I will also discuss my visual influences, how I approach making games and why I think games are an important form of art. </p>","abstract_html":"&lt;p&gt;In this paper I will be discussing my personal interest in games and art as well as my experience and process working on my original board game: Monster Planet Bounty Hunter. I will also discuss my visual influences, how I approach making games and why I think games are an important form of art. &lt;/p&gt;","abstract_has_math":false,"creators":["Santoro, Arthur"],"institution":null,"degree_name":"Master of Fine Arts (MFA) in Illustration & Visual Culture","degree_level":"Thesis","degree_discipline":"Graduate School of Art","degree_department":null,"school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2023,"date_issued":"2023-05-10T07:00:00Z","date_published":"2023-05-10T07:00:00Z","updated_at":"2026-07-24T06:12:17Z","subjects":["Games","Board Games","World Building","Art and Design","Game Design","Graphic Design","Illustration"],"languages":["English"],"rights":[],"rights_urls":[],"identifier_entries":[{"key":"dc:identifier.doi","label":"DOI","values":["https://doi.org/10.7936/9tp0-6b69"],"render_values":[{"text":"https://doi.org/10.7936/9tp0-6b69","href":"https://doi.org/10.7936/9tp0-6b69","code":true}]}]},"links":{"outbound_url":"https://openscholarship.wustl.edu/mfa_illustration/20","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:creator","label":"Author","values":["Santoro, Arthur"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.available","label":"Dc Date Available","values":["2023-05-10T07:00:00Z"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Graduate School of Art"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Thesis"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Fine Arts (MFA) in Illustration & Visual Culture"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Games","Board Games","World Building","Art and Design","Game Design","Graphic Design","Illustration"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language","label":"Dc Language","values":["English"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://openscholarship.wustl.edu/mfa_illustration/20"]},{"key":"dc:identifier.doi","label":"DOI","values":["https://doi.org/10.7936/9tp0-6b69"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["<p>In this paper I will be discussing my personal interest in games and art as well as my experience and process working on my original board game: Monster Planet Bounty Hunter. I will also discuss my visual influences, how I approach making games and why I think games are an important form of art. </p>"]},{"key":"dc:title","label":"Title","values":["Monster Planet Bounty Hunter"]}]}],"canonical_facts":{"dc:creator":["Santoro, Arthur"],"dc:date.available":["2023-05-10T07:00:00Z"],"dc:description.abstract":["<p>In this paper I will be discussing my personal interest in games and art as well as my experience and process working on my original board game: Monster Planet Bounty Hunter. I will also discuss my visual influences, how I approach making games and why I think games are an important form of art. </p>"],"dc:identifier":["https://openscholarship.wustl.edu/mfa_illustration/20"],"dc:identifier.doi":["https://doi.org/10.7936/9tp0-6b69"],"dc:language":["English"],"dc:subject":["Games","Board Games","World Building","Art and Design","Game Design","Graphic Design","Illustration"],"dc:title":["Monster Planet Bounty Hunter"],"thesis:degree_discipline":["Graduate School of Art"],"thesis:degree_level":["Thesis"],"thesis:degree_name":["Master of Fine Arts (MFA) in Illustration & Visual Culture"]},"updated_at":"2026-07-24T06:12:17Z"}