{"id":{"repo_id":"wustl","oai_identifier":"oai:openscholarship.wustl.edu:etd-1451"},"canonical_url":"https://search.dev.ndltd.org/etd/wustl/oai:openscholarship.wustl.edu:etd-1451","repository":{"repo_id":"wustl","name":"Washington University in St. Louis","base_url":"https://openscholarship.wustl.edu/do/oai/"},"display":{"title":"Mixed-Mode Control Interfaces of Mobile Robot Teams","abstract":"We propose applying various techniques and ideas, from video games, to the design of a task-level control interface for teams of mobile robots. The control interface, which visually resembles a video game and contains the functional elements of traditional robot control software, was designed and implemented using the ROS software framework. Unlike previous interfaces in the literature, our interface allows the user to control more than one robot and supports \"sliding autonomy.\" This application allows the user to assign differing levels of independence to the robots dynamically, dependent on the situation. We present an overview of the implemented system, a discussion of its various elements, and identify results from some of our preliminary user studies.","abstract_html":"We propose applying various techniques and ideas, from video games, to the design of a task-level control interface for teams of mobile robots. The control interface, which visually resembles a video game and contains the functional elements of traditional robot control software, was designed and implemented using the ROS software framework. Unlike previous interfaces in the literature, our interface allows the user to control more than one robot and supports &quot;sliding autonomy.&quot; This application allows the user to assign differing levels of independence to the robots dynamically, dependent on the situation. We present an overview of the implemented system, a discussion of its various elements, and identify results from some of our preliminary user studies.","abstract_has_math":false,"creators":["Karulf, Erik"],"institution":null,"degree_name":"Master of Arts (MA)","degree_level":"Thesis","degree_discipline":"Computer Science and Engineering","degree_department":null,"school":null,"contributors":["William Smart"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2011,"date_issued":"2011-01-01T08:00:00Z","date_published":"2011-01-01T08:00:00Z","updated_at":"2026-07-24T06:13:23Z","subjects":["Engineering","Robotics","sliding autonomy","video game","mixed mode","robot teams","human robot interaction","human computer interaction","RIDE","robot interactive display environment","real-time strategy"],"languages":["English (en)"],"rights":[],"rights_urls":[],"identifier_entries":[{"key":"dc:identifier.doi","label":"DOI","values":["https://doi.org/10.7936/K74747WZ"],"render_values":[{"text":"https://doi.org/10.7936/K74747WZ","href":"https://doi.org/10.7936/K74747WZ","code":true}]}]},"links":{"outbound_url":"https://openscholarship.wustl.edu/etd/452","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["William Smart"]},{"key":"dc:creator","label":"Author","values":["Karulf, Erik"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.available","label":"Dc Date Available","values":["2010-01-01T08:00:00Z"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Computer Science and Engineering"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Thesis"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Arts (MA)"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Engineering","Robotics","sliding autonomy","video game","mixed mode","robot teams","human robot interaction","human computer interaction","RIDE","robot interactive display environment","real-time strategy"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language","label":"Dc Language","values":["English (en)"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://openscholarship.wustl.edu/etd/452"]},{"key":"dc:identifier.doi","label":"DOI","values":["https://doi.org/10.7936/K74747WZ"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["We propose applying various techniques and ideas, from video games, to the design of a task-level control interface for teams of mobile robots. 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Unlike previous interfaces in the literature, our interface allows the user to control more than one robot and supports \"sliding autonomy.\" This application allows the user to assign differing levels of independence to the robots dynamically, dependent on the situation. 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