{"id":{"repo_id":"vt","oai_identifier":"oai:vtechworks.lib.vt.edu:10919/54468"},"canonical_url":"https://search.dev.ndltd.org/etd/vt/oai:vtechworks.lib.vt.edu:10919/54468","repository":{"repo_id":"vt","name":"Virginia Tech","base_url":"https://vtechworks.lib.vt.edu/oai/request"},"display":{"title":"Vacation queues with Markov schedules","abstract":"Vacation systems represent an important class of queueing models having application in both computer communication systems and integrated manufacturing systems. By specifying an appropriate server scheduling discipline, vacation systems are easily particularized to model many practical situations where the server's effort is divided between primary and secondary customers. A general stochastic framework that subsumes a wide variety of server scheduling disciplines for the M/GI/1/L vacation system is developed. Here, a class of server scheduling disciplines, called Markov schedules, is introduced. It is shown that the queueing behavior M/GI/1/L vacation systems having Markov schedules is characterized by a queue length/server activity marked point process that is Markov renewal and a joint queue length/server activity process that is semi-regenerative. These processes allow characterization of both the transient and ergodic queueing behavior of vacation systems as seen immediately following customer service completions, immediately following server vacation completions, and at arbitrary times The state space of the joint queue length/server activity process can be systematically particularized so as to model most server scheduling disciplines appearing in the literature and a number of disciplines that do not appear in the literature. The Markov renewal nature of the queue length/server activity marked point process yields important results that offer convenient computational formulae. These computational formulae are employed to investigate the ergodic queue length of several important vacation systems; a number of new results are introduced. In particular, the M/GI/1 vacation with limited batch service is investigated for the first time, and the probability generating functions for queue length as seen immediately following service completions, immediately following vacation completions, and at arbitrary times are developed.","abstract_html":"Vacation systems represent an important class of queueing models having application in both computer communication systems and integrated manufacturing systems. By specifying an appropriate server scheduling discipline, vacation systems are easily particularized to model many practical situations where the server&#x27;s effort is divided between primary and secondary customers. A general stochastic framework that subsumes a wide variety of server scheduling disciplines for the M/GI/1/L vacation system is developed. Here, a class of server scheduling disciplines, called Markov schedules, is introduced. It is shown that the queueing behavior M/GI/1/L vacation systems having Markov schedules is characterized by a queue length/server activity marked point process that is Markov renewal and a joint queue length/server activity process that is semi-regenerative. These processes allow characterization of both the transient and ergodic queueing behavior of vacation systems as seen immediately following customer service completions, immediately following server vacation completions, and at arbitrary times The state space of the joint queue length/server activity process can be systematically particularized so as to model most server scheduling disciplines appearing in the literature and a number of disciplines that do not appear in the literature. The Markov renewal nature of the queue length/server activity marked point process yields important results that offer convenient computational formulae. These computational formulae are employed to investigate the ergodic queue length of several important vacation systems; a number of new results are introduced. In particular, the M/GI/1 vacation with limited batch service is investigated for the first time, and the probability generating functions for queue length as seen immediately following service completions, immediately following vacation completions, and at arbitrary times are developed.","abstract_has_math":false,"creators":["Wortman, M. A."],"institution":"Virginia Polytechnic Institute and State University","degree_name":"Ph. D.","degree_level":"doctoral","degree_discipline":"Industrial Engineering and Operations Research","degree_department":"Industrial Engineering and Operations Research","school":null,"contributors":[],"advisors":[],"committee_chairs":["Disney, Ralph L.","Nachlas, Joel A."],"committee_members":["Tew, Jeffrey D.","Besieris, Ioannis M.","Hannsgen, Kenneth B."],"year":1988,"date_issued":"1988","date_published":"1988","updated_at":"2026-07-22T22:19:37Z","subjects":[],"languages":["en_US"],"rights":["In Copyright"],"rights_urls":["http://rightsstatements.org/vocab/InC/1.0/"],"identifier_entries":[]},"links":{"outbound_url":"http://hdl.handle.net/10919/54468","outbound_label":"Handle","outbound_source":"dc:identifier.uri"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor.committeechair","label":"Committee Chair","values":["Disney, Ralph L.","Nachlas, Joel A."]},{"key":"dc:contributor.committeemember","label":"Committee Member","values":["Tew, Jeffrey D.","Besieris, Ioannis M.","Hannsgen, Kenneth B."]},{"key":"dc:contributor.department","label":"Department","values":["Industrial Engineering and Operations Research"]},{"key":"dc:creator","label":"Author","values":["Wortman, M. 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By specifying an appropriate server scheduling discipline, vacation systems are easily particularized to model many practical situations where the server's effort is divided between primary and secondary customers. A general stochastic framework that subsumes a wide variety of server scheduling disciplines for the M/GI/1/L vacation system is developed. Here, a class of server scheduling disciplines, called Markov schedules, is introduced. It is shown that the queueing behavior M/GI/1/L vacation systems having Markov schedules is characterized by a queue length/server activity marked point process that is Markov renewal and a joint queue length/server activity process that is semi-regenerative. These processes allow characterization of both the transient and ergodic queueing behavior of vacation systems as seen immediately following customer service completions, immediately following server vacation completions, and at arbitrary times The state space of the joint queue length/server activity process can be systematically particularized so as to model most server scheduling disciplines appearing in the literature and a number of disciplines that do not appear in the literature. The Markov renewal nature of the queue length/server activity marked point process yields important results that offer convenient computational formulae. These computational formulae are employed to investigate the ergodic queue length of several important vacation systems; a number of new results are introduced. In particular, the M/GI/1 vacation with limited batch service is investigated for the first time, and the probability generating functions for queue length as seen immediately following service completions, immediately following vacation completions, and at arbitrary times are developed."]},{"key":"dc:description.degree","label":"Dc Description Degree","values":["Ph. D."]},{"key":"dc:format.mimetype","label":"Dc Format Mimetype","values":["application/pdf"]},{"key":"dc:title","label":"Title","values":["Vacation queues with Markov schedules"]}]}],"canonical_facts":{"dc:contributor.committeechair":["Disney, Ralph L.","Nachlas, Joel A."],"dc:contributor.committeemember":["Tew, Jeffrey D.","Besieris, Ioannis M.","Hannsgen, Kenneth B."],"dc:contributor.department":["Industrial Engineering and Operations Research"],"dc:creator":["Wortman, M. A."],"dc:date.accessioned":["2015-07-10T20:00:11Z"],"dc:date.available":["2015-07-10T20:00:11Z"],"dc:date.issued":["1988"],"dc:description.abstract":["Vacation systems represent an important class of queueing models having application in both computer communication systems and integrated manufacturing systems. By specifying an appropriate server scheduling discipline, vacation systems are easily particularized to model many practical situations where the server's effort is divided between primary and secondary customers. A general stochastic framework that subsumes a wide variety of server scheduling disciplines for the M/GI/1/L vacation system is developed. Here, a class of server scheduling disciplines, called Markov schedules, is introduced. It is shown that the queueing behavior M/GI/1/L vacation systems having Markov schedules is characterized by a queue length/server activity marked point process that is Markov renewal and a joint queue length/server activity process that is semi-regenerative. These processes allow characterization of both the transient and ergodic queueing behavior of vacation systems as seen immediately following customer service completions, immediately following server vacation completions, and at arbitrary times The state space of the joint queue length/server activity process can be systematically particularized so as to model most server scheduling disciplines appearing in the literature and a number of disciplines that do not appear in the literature. The Markov renewal nature of the queue length/server activity marked point process yields important results that offer convenient computational formulae. These computational formulae are employed to investigate the ergodic queue length of several important vacation systems; a number of new results are introduced. In particular, the M/GI/1 vacation with limited batch service is investigated for the first time, and the probability generating functions for queue length as seen immediately following service completions, immediately following vacation completions, and at arbitrary times are developed."],"dc:description.degree":["Ph. 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