Abstract
dc:description.abstractDrawing has long been known to show the thought process of the artist because of its physical immediacy and the way it encourages fast, informal iteration. In contrast the history of programming has been toward a universal language so that common challenges can be addressed in the same way. This MFA Thesis uses the principles of rule-based and generative art to cross the borders between drawing and coding.
Degree
thesis:*- Name thesis:degree_name
- Master of Fine Arts
- Level thesis:degree_level
- masters
- Discipline thesis:degree_discipline
- Creative Technologies
- Department dc:contributor.department
- Art and Art History
- Grantor dc:publisher
- Virginia Tech
- Year dc:date.issued
- 2014
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Kim, Alison Sujin
- Chairs dc:contributor.committeechair
-
- Webster, Dane
- Burch-Brown, Carol S.
- Committee members dc:contributor.committeemember
-
- Abel, Troy D.
- Tucker, Thomas J.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- In Copyright
- Licence dc:rights.uri
Identifiers
dc:identifier.*- Dc Identifier Other
- vt_gsexam:3053
- OAI identifier oai:identifier
- oai:vtechworks.lib.vt.edu:10919/49026