{"id":{"repo_id":"vt","oai_identifier":"oai:vtechworks.lib.vt.edu:10919/32523"},"canonical_url":"https://search.dev.ndltd.org/etd/vt/oai:vtechworks.lib.vt.edu:10919/32523","repository":{"repo_id":"vt","name":"Virginia Tech","base_url":"https://vtechworks.lib.vt.edu/oai/request"},"display":{"title":"Framing Coordination in Collocated Computer-Mediated Communication","abstract":"This thesis explores the framing of coordinative experience in collocated computer-mediated communication. It highlights the importance of low- level coordinative properties through multifaceted examination of the transcript of the first minute of a constructed coordinative situation. In efforts to truly understand the culture we are creating and invoking by adding computers to people's activities in groups, and life in general. A lab study was conducted using a computer program that allows one or more users to solve a Sudoku puzzle together, each on their own separate computer. This allowed for an investigation of what happens when people and technology are located in the same place. How do people construct their situation, in terms of who goes next, what do they do and what constitutes the behavior framing.","abstract_html":"This thesis explores the framing of coordinative experience in collocated computer-mediated communication. It highlights the importance of low- level coordinative properties through multifaceted examination of the transcript of the first minute of a constructed coordinative situation. In efforts to truly understand the culture we are creating and invoking by adding computers to people&#x27;s activities in groups, and life in general. A lab study was conducted using a computer program that allows one or more users to solve a Sudoku puzzle together, each on their own separate computer. This allowed for an investigation of what happens when people and technology are located in the same place. How do people construct their situation, in terms of who goes next, what do they do and what constitutes the behavior framing.","abstract_has_math":false,"creators":["Alaloula, Nouf M."],"institution":"Virginia Tech","degree_name":"Master of Science","degree_level":"masters","degree_discipline":"Computer Science","degree_department":"Computer Science","school":null,"contributors":[],"advisors":[],"committee_chairs":["Tatar, Deborah Gail"],"committee_members":["Harrison, Steven R.","Pérez-Quiñones, Manuel A."],"year":2010,"date_issued":"2010-05-03","date_published":"2010-05-03","updated_at":"2026-07-22T22:18:42Z","subjects":["CSCW","Coordination","Sudoku","Grounding","Framing","Deixis","Games"],"languages":[],"rights":["In Copyright"],"rights_urls":["http://rightsstatements.org/vocab/InC/1.0/"],"identifier_entries":[{"key":"dc:identifier.other","label":"Dc Identifier Other","values":["etd-05102010-150542"],"render_values":[{"text":"etd-05102010-150542","href":null,"code":true}]}]},"links":{"outbound_url":"http://hdl.handle.net/10919/32523","outbound_label":"Handle","outbound_source":"dc:identifier.uri"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor.committeechair","label":"Committee Chair","values":["Tatar, Deborah Gail"]},{"key":"dc:contributor.committeemember","label":"Committee Member","values":["Harrison, Steven R.","Pérez-Quiñones, Manuel A."]},{"key":"dc:contributor.department","label":"Department","values":["Computer Science"]},{"key":"dc:creator","label":"Author","values":["Alaloula, Nouf M."]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.accessioned","label":"Dc Date Accessioned","values":["2014-03-14T20:36:05Z"]},{"key":"dc:date.available","label":"Dc Date Available","values":["2014-03-14T20:36:05Z","2012-04-24"]},{"key":"dc:date.issued","label":"Date","values":["2010-05-03"]},{"key":"dc:publisher","label":"Institution","values":["Virginia Tech"]},{"key":"dc:type","label":"Dc Type","values":["Thesis"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Computer Science"]},{"key":"thesis:degree_level","label":"Degree Level","values":["masters"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Science"]},{"key":"thesis:institution_name","label":"Thesis Institution Name","values":["Virginia Polytechnic Institute and State University"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["CSCW","Coordination","Sudoku","Grounding","Framing","Deixis","Games"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:rights","label":"Dc Rights","values":["In Copyright"]},{"key":"dc:rights.uri","label":"Rights URI","values":["http://rightsstatements.org/vocab/InC/1.0/"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier.other","label":"Dc Identifier Other","values":["etd-05102010-150542"]},{"key":"dc:identifier.uri","label":"Identifier URI","values":["http://hdl.handle.net/10919/32523"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["This thesis explores the framing of coordinative experience in collocated computer-mediated communication. It highlights the importance of low- level coordinative properties through multifaceted examination of the transcript of the first minute of a constructed coordinative situation. In efforts to truly understand the culture we are creating and invoking by adding computers to people's activities in groups, and life in general. A lab study was conducted using a computer program that allows one or more users to solve a Sudoku puzzle together, each on their own separate computer. This allowed for an investigation of what happens when people and technology are located in the same place. How do people construct their situation, in terms of who goes next, what do they do and what constitutes the behavior framing."]},{"key":"dc:description.degree","label":"Dc Description Degree","values":["Master of Science"]},{"key":"dc:title","label":"Title","values":["Framing Coordination in Collocated Computer-Mediated Communication"]}]}],"canonical_facts":{"dc:contributor.committeechair":["Tatar, Deborah Gail"],"dc:contributor.committeemember":["Harrison, Steven R.","Pérez-Quiñones, Manuel A."],"dc:contributor.department":["Computer Science"],"dc:creator":["Alaloula, Nouf M."],"dc:date.accessioned":["2014-03-14T20:36:05Z"],"dc:date.available":["2014-03-14T20:36:05Z","2012-04-24"],"dc:date.issued":["2010-05-03"],"dc:description.abstract":["This thesis explores the framing of coordinative experience in collocated computer-mediated communication. It highlights the importance of low- level coordinative properties through multifaceted examination of the transcript of the first minute of a constructed coordinative situation. In efforts to truly understand the culture we are creating and invoking by adding computers to people's activities in groups, and life in general. A lab study was conducted using a computer program that allows one or more users to solve a Sudoku puzzle together, each on their own separate computer. This allowed for an investigation of what happens when people and technology are located in the same place. How do people construct their situation, in terms of who goes next, what do they do and what constitutes the behavior framing."],"dc:description.degree":["Master of Science"],"dc:identifier.other":["etd-05102010-150542"],"dc:identifier.uri":["http://hdl.handle.net/10919/32523"],"dc:publisher":["Virginia Tech"],"dc:rights":["In Copyright"],"dc:rights.uri":["http://rightsstatements.org/vocab/InC/1.0/"],"dc:subject":["CSCW","Coordination","Sudoku","Grounding","Framing","Deixis","Games"],"dc:title":["Framing Coordination in Collocated Computer-Mediated Communication"],"dc:type":["Thesis"],"thesis:degree_discipline":["Computer Science"],"thesis:degree_level":["masters"],"thesis:degree_name":["Master of Science"],"thesis:institution_name":["Virginia Polytechnic Institute and State University"]},"updated_at":"2026-07-22T22:18:42Z"}