{"id":{"repo_id":"vt","oai_identifier":"oai:vtechworks.lib.vt.edu:10919/115893"},"canonical_url":"https://search.dev.ndltd.org/etd/vt/oai:vtechworks.lib.vt.edu:10919/115893","repository":{"repo_id":"vt","name":"Virginia Tech","base_url":"https://vtechworks.lib.vt.edu/oai/request"},"display":{"title":"A Place of Pause, Architecture that can De-Stress","abstract":"This thesis explores the connection between Architecture and mental- health. This fast-paced world has led to people dealing with large amounts of stress. There comes a time when one needs to be distracted from their day-to-day tasks that affect their mental health. This thesis not only looks at how to divert individuals/ capture their attention for an extended period but also at providing comfort and a place where one can rest. The project also deals with human perception- When an architectural project heightens a user's visual, auditory, tactile, or olfactory senses, the user is more present in the space. The brain tries to interpret the images, smells, or sounds being heard. Hence, Focusing on an experiential journey/ submersive experience that plays with one's senses becomes crucial. Explorations are a large part of the thesis, after which decisions have been made to design the pavilion and the screens. There was only one question in mind \"How can I design a place that allows people to De-stress?","abstract_html":"This thesis explores the connection between Architecture and mental- health. This fast-paced world has led to people dealing with large amounts of stress. There comes a time when one needs to be distracted from their day-to-day tasks that affect their mental health. This thesis not only looks at how to divert individuals/ capture their attention for an extended period but also at providing comfort and a place where one can rest. The project also deals with human perception- When an architectural project heightens a user&#x27;s visual, auditory, tactile, or olfactory senses, the user is more present in the space. The brain tries to interpret the images, smells, or sounds being heard. Hence, Focusing on an experiential journey/ submersive experience that plays with one&#x27;s senses becomes crucial. Explorations are a large part of the thesis, after which decisions have been made to design the pavilion and the screens. There was only one question in mind &quot;How can I design a place that allows people to De-stress?","abstract_has_math":false,"creators":["Shenoy, Rachana Ganesh"],"institution":"Virginia Tech","degree_name":"Master of Architecture","degree_level":"masters","degree_discipline":"Architecture","degree_department":"Architecture","school":null,"contributors":[],"advisors":[],"committee_chairs":["Jones, James R."],"committee_members":["Ishida, Aki","Edge, Kay F."],"year":2023,"date_issued":"2023-07-27","date_published":"2023-07-27","updated_at":"2026-07-22T22:20:07Z","subjects":["Playing with Senses","Nature's Geometry","Capturing Attention"],"languages":["en"],"rights":["In Copyright"],"rights_urls":["http://rightsstatements.org/vocab/InC/1.0/"],"identifier_entries":[{"key":"dc:identifier.other","label":"Dc Identifier Other","values":["vt_gsexam:37821"],"render_values":[{"text":"vt_gsexam:37821","href":null,"code":true}]}]},"links":{"outbound_url":"http://hdl.handle.net/10919/115893","outbound_label":"Handle","outbound_source":"dc:identifier.uri"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor.committeechair","label":"Committee Chair","values":["Jones, James R."]},{"key":"dc:contributor.committeemember","label":"Committee Member","values":["Ishida, Aki","Edge, Kay F."]},{"key":"dc:contributor.department","label":"Department","values":["Architecture"]},{"key":"dc:creator","label":"Author","values":["Shenoy, Rachana Ganesh"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.accessioned","label":"Dc Date Accessioned","values":["2023-07-28T08:04:07Z"]},{"key":"dc:date.available","label":"Dc Date Available","values":["2023-07-28T08:04:07Z"]},{"key":"dc:date.issued","label":"Date","values":["2023-07-27"]},{"key":"dc:publisher","label":"Institution","values":["Virginia Tech"]},{"key":"dc:type","label":"Dc Type","values":["Thesis"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Architecture"]},{"key":"thesis:degree_level","label":"Degree Level","values":["masters"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Architecture"]},{"key":"thesis:institution_name","label":"Thesis Institution Name","values":["Virginia Polytechnic Institute and State University"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Playing with Senses","Nature's Geometry","Capturing Attention"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language.iso","label":"Language (ISO)","values":["en"]},{"key":"dc:rights","label":"Dc Rights","values":["In Copyright"]},{"key":"dc:rights.uri","label":"Rights URI","values":["http://rightsstatements.org/vocab/InC/1.0/"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier.other","label":"Dc Identifier Other","values":["vt_gsexam:37821"]},{"key":"dc:identifier.uri","label":"Identifier URI","values":["http://hdl.handle.net/10919/115893"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["This thesis explores the connection between Architecture and mental- health. This fast-paced world has led to people dealing with large amounts of stress. There comes a time when one needs to be distracted from their day-to-day tasks that affect their mental health. This thesis not only looks at how to divert individuals/ capture their attention for an extended period but also at providing comfort and a place where one can rest. The project also deals with human perception- When an architectural project heightens a user's visual, auditory, tactile, or olfactory senses, the user is more present in the space. The brain tries to interpret the images, smells, or sounds being heard. Hence, Focusing on an experiential journey/ submersive experience that plays with one's senses becomes crucial. Explorations are a large part of the thesis, after which decisions have been made to design the pavilion and the screens. There was only one question in mind \"How can I design a place that allows people to De-stress?"]},{"key":"dc:description.abstractgeneral","label":"General Abstract","values":["This thesis explores the connection between Architecture and mental- health. This fast-paced world has led to people dealing with large amounts of stress. There comes a time when one needs to be distracted from their day-to-day tasks that affect their mental health. This thesis not only looks at how to divert individuals/ capture their attention for an extended period but also at providing comfort and a place where one can rest. The project also deals with human perception- When an architectural project heightens a user's visual, auditory, tactile, or olfactory senses, the user is more present in the space. The brain tries to interpret the images, smells, or sounds being heard. Hence, Focusing on an experiential journey/ submersive experience that plays with one's senses becomes crucial. Explorations are a large part of the thesis, after which decisions have been made to design the pavilion and the screens. There was only one question in mind \"How can I design a place that allows people to De-stress?"]},{"key":"dc:description.degree","label":"Dc Description Degree","values":["Master of Architecture"]},{"key":"dc:format.medium","label":"Dc Format Medium","values":["ETD"]},{"key":"dc:title","label":"Title","values":["A Place of Pause, Architecture that can De-Stress"]}]}],"canonical_facts":{"dc:contributor.committeechair":["Jones, James R."],"dc:contributor.committeemember":["Ishida, Aki","Edge, Kay F."],"dc:contributor.department":["Architecture"],"dc:creator":["Shenoy, Rachana Ganesh"],"dc:date.accessioned":["2023-07-28T08:04:07Z"],"dc:date.available":["2023-07-28T08:04:07Z"],"dc:date.issued":["2023-07-27"],"dc:description.abstract":["This thesis explores the connection between Architecture and mental- health. This fast-paced world has led to people dealing with large amounts of stress. There comes a time when one needs to be distracted from their day-to-day tasks that affect their mental health. This thesis not only looks at how to divert individuals/ capture their attention for an extended period but also at providing comfort and a place where one can rest. The project also deals with human perception- When an architectural project heightens a user's visual, auditory, tactile, or olfactory senses, the user is more present in the space. The brain tries to interpret the images, smells, or sounds being heard. Hence, Focusing on an experiential journey/ submersive experience that plays with one's senses becomes crucial. Explorations are a large part of the thesis, after which decisions have been made to design the pavilion and the screens. There was only one question in mind \"How can I design a place that allows people to De-stress?"],"dc:description.abstractgeneral":["This thesis explores the connection between Architecture and mental- health. This fast-paced world has led to people dealing with large amounts of stress. There comes a time when one needs to be distracted from their day-to-day tasks that affect their mental health. This thesis not only looks at how to divert individuals/ capture their attention for an extended period but also at providing comfort and a place where one can rest. The project also deals with human perception- When an architectural project heightens a user's visual, auditory, tactile, or olfactory senses, the user is more present in the space. The brain tries to interpret the images, smells, or sounds being heard. Hence, Focusing on an experiential journey/ submersive experience that plays with one's senses becomes crucial. Explorations are a large part of the thesis, after which decisions have been made to design the pavilion and the screens. There was only one question in mind \"How can I design a place that allows people to De-stress?"],"dc:description.degree":["Master of Architecture"],"dc:format.medium":["ETD"],"dc:identifier.other":["vt_gsexam:37821"],"dc:identifier.uri":["http://hdl.handle.net/10919/115893"],"dc:language.iso":["en"],"dc:publisher":["Virginia Tech"],"dc:rights":["In Copyright"],"dc:rights.uri":["http://rightsstatements.org/vocab/InC/1.0/"],"dc:subject":["Playing with Senses","Nature's Geometry","Capturing Attention"],"dc:title":["A Place of Pause, Architecture that can De-Stress"],"dc:type":["Thesis"],"thesis:degree_discipline":["Architecture"],"thesis:degree_level":["masters"],"thesis:degree_name":["Master of Architecture"],"thesis:institution_name":["Virginia Polytechnic Institute and State University"]},"updated_at":"2026-07-22T22:20:07Z"}