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Virginia Tech

Strategic Stochastic Coordination and Learning In Regular Network Games

Abstract

dc:description.abstract

Coordination is a desirable feature in many multi-agent systems, such as robotic, social and economic networks, allowing the execution of tasks that would be impossible by individual agents. This thesis addresses two problems in stochastic coordination where each agent make decisions strategically, taking into account the decisions of its neighbors over a regular network. In the first problem, we study the coordination in a team of strategic agents choosing to undertake one of the multiple tasks. We adopt a stochastic framework where the agents decide between two distinct tasks whose difficulty is randomly distributed and partially observed. We show that a Nash equilibrium with a simple and intuitive linear structure exists for textit{diffuse} prior distributions on the task difficulties. Additionally, we show that the best response of any agent to an affine strategy profile can be nonlinear when the prior distribution is not diffuse. Then, we state an algorithm that allows us to efficiently compute a data-driven Nash equilibrium within the class of affine policies. In the second problem, we assume that the payoff structure of the coordination game corresponds to a single task allocation scenario whose difficulty is perfectly observed. Since there are multiple Nash equilibria in this game, the agents must use a distributed stochastic algorithm know as textit{log linear learning} to play it multiple times. First, we show that this networked coordination game is a potential game. Moreover, we establish that for regular networks, the convergence to a Nash equilibrium depends on the ratio between the task-difficulty parameter and the connectivity degree according to a threshold rule. We investigate via simulations the interplay between rationality and the degree of connectivity of the network. Our results show counter-intuitive behaviors such as the existence of regimes in which agents in a network with larger connectivity require less rational agents to converge to the Nash equilibrium with high probability. Simultaneously, we examined the characteristics of both regular graphical coordination games and non-regular graphical games using this particular bi-matrix game model.

Degree

thesis:*
Name thesis:degree_name
Master of Science
Level thesis:degree_level
masters
Discipline thesis:degree_discipline
Computer Engineering
Department dc:contributor.department
Electrical and Computer Engineering
Grantor dc:publisher
Virginia Tech
Year dc:date.issued
2023

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Wei, Yi
Chairs dc:contributor.committeechair
  • Pereira da Silva, Luiz Antonio
  • Muller Vasconcelos, Marcos
Committee member dc:contributor.committeemember
  • Dhillon, Harpreet Singh

Subjects

dc:subject × 10

Rights

dc:rights
Statement dc:rights
  • In Copyright
Language dc:language.iso
en

Identifiers

dc:identifier.*
Dc Identifier Other
vt_gsexam:37600
OAI identifier oai:identifier
oai:vtechworks.lib.vt.edu:10919/115127

Chain of custody

source
Harvested from
Virginia Tech
Base URL
vtechworks.lib.vt.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Wei, Yi. Strategic Stochastic Coordination and Learning In Regular Network Games. masters thesis, Virginia Tech, 2023. http://hdl.handle.net/10919/115127