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University of Tennessee at Chattanooga

The impact of video gaming on managers' adaptive leadership skills: do millennials have an advantage?

Abstract

dc:description.abstract

The aging Baby Boomer Generation, coupled with the large coming of age Millennial Generation and the need for more adaptive and flexible employees in business, is presenting companies with a challenge of how to develop individuals in leadership positions within their organizations to properly demonstrate and implement adaptive leadership attributes. This study compared data previously gathered by the participating organization from individuals composed of multiple generations currently in leadership positions attending a leadership orientation course. Data were collected using a selected instrument measuring adaptive leadership skills. The focus of this study was to determine if the Millennial Generation has gained more experience with situations playing video games and, if so, if this resulted in enhanced adaptive leadership skills. Potentially acquiring leadership, organizational, and social skills, while learning to accomplish tasks in a rapidly changing and volatile simulated environment in a video game, could have a positive impact on the Millennials’ ability to employ adaptive leadership. The learning outcomes from video game play are accomplished either as a part of the individual video game design or via Internet games for multiple players. The applicability of this study could provide direction on how to better prepare more appropriate learning solutions to develop individuals as they move into leadership roles. The resulting analysis generated data finding no significant relationship between birth generations and scores from an instrument measuring adaptive leadership, or with the amount of video game play by generation. There was a positive relationship found between birth generation and the amount of video game play.

Degree

thesis:*
Grantor dc:publisher
University of Tennessee at Chattanooga

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Harbison, John W.
Contributors dc:contributor
  • Rausch, David W.
  • Miller, Ted L.; Crawford, Elizabeth K.; O'Brien, Elizabeth R.
  • College of Health, Education, and Professional Studies

Subjects

dc:subject × 3

Rights

dc:rights
Language dc:language
English, eng

Identifiers

dc:identifier.*
Repository record dc:identifier
https://scholar.utc.edu/theses/488
OAI identifier oai:identifier
oai:scholar.utc.edu:theses-1642

Chain of custody

source
Harvested from
University of Tennessee - Chattanooga
Base URL
scholar.utc.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Harbison, John W.. The impact of video gaming on managers' adaptive leadership skills: do millennials have an advantage?. University of Tennessee at Chattanooga, https://scholar.utc.edu/theses/488