{"id":{"repo_id":"usm","oai_identifier":"oai:aquila.usm.edu:masters_theses-1882"},"canonical_url":"https://search.dev.ndltd.org/etd/usm/oai:aquila.usm.edu:masters_theses-1882","repository":{"repo_id":"usm","name":"University of Southern Mississippi","base_url":"https://aquila.usm.edu/do/oai/"},"display":{"title":"An Analysis of Nobuo Uematsu’s Linear Structures: The Score of Final Fantasy VI’s Opera","abstract":"<p>Nobuo Uematsu, the composer of the first nine entries in the <em>Final Fantasy</em> video game series, creates sophisticated music in the operatic section of <em>Final Fantasy VI. </em>This thesis will<em> </em>provide a linear analysis of the music, borrowing from contrapuntal techniques of important theorists such as Heinrich Schenker and Paul Hindemith. The analysis will explain how some linear progressions play guiding roles within the music while others although heard, may not be as important. Furthermore, the most important linear structures will be shown to support the tonal identity of a movement, while important end points coincide with junctures in the programming of the game.</p>","abstract_html":"&lt;p&gt;Nobuo Uematsu, the composer of the first nine entries in the &lt;em&gt;Final Fantasy&lt;/em&gt; video game series, creates sophisticated music in the operatic section of &lt;em&gt;Final Fantasy VI. &lt;/em&gt;This thesis will&lt;em&gt; &lt;/em&gt;provide a linear analysis of the music, borrowing from contrapuntal techniques of important theorists such as Heinrich Schenker and Paul Hindemith. The analysis will explain how some linear progressions play guiding roles within the music while others although heard, may not be as important. Furthermore, the most important linear structures will be shown to support the tonal identity of a movement, while important end points coincide with junctures in the programming of the game.&lt;/p&gt;","abstract_has_math":false,"creators":["Comeaux, Daniel"],"institution":null,"degree_name":"Master of Music (MM)","degree_level":"Masters Thesis","degree_discipline":null,"degree_department":null,"school":null,"contributors":["Douglas Rust","Joseph Brumbeloe","Gregory Fuller"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2021,"date_issued":"2021-08-01T07:00:00Z","date_published":"2021-08-01T07:00:00Z","updated_at":"2026-07-24T05:45:19Z","subjects":["FFVI","Nobuo Uematsu","S-line","H-line","Music Theory"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://aquila.usm.edu/masters_theses/822","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Douglas Rust","Joseph Brumbeloe","Gregory Fuller"]},{"key":"dc:creator","label":"Author","values":["Comeaux, Daniel"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.available","label":"Dc Date Available","values":["2021-06-02T07:00:00Z"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Masters Thesis"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Music (MM)"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["FFVI","Nobuo Uematsu","S-line","H-line","Music Theory"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://aquila.usm.edu/masters_theses/822"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["<p>Nobuo Uematsu, the composer of the first nine entries in the <em>Final Fantasy</em> video game series, creates sophisticated music in the operatic section of <em>Final Fantasy VI. </em>This thesis will<em> </em>provide a linear analysis of the music, borrowing from contrapuntal techniques of important theorists such as Heinrich Schenker and Paul Hindemith. The analysis will explain how some linear progressions play guiding roles within the music while others although heard, may not be as important. Furthermore, the most important linear structures will be shown to support the tonal identity of a movement, while important end points coincide with junctures in the programming of the game.</p>"]},{"key":"dc:title","label":"Title","values":["An Analysis of Nobuo Uematsu’s Linear Structures: The Score of Final Fantasy VI’s Opera"]}]}],"canonical_facts":{"dc:contributor":["Douglas Rust","Joseph Brumbeloe","Gregory Fuller"],"dc:creator":["Comeaux, Daniel"],"dc:date.available":["2021-06-02T07:00:00Z"],"dc:description.abstract":["<p>Nobuo Uematsu, the composer of the first nine entries in the <em>Final Fantasy</em> video game series, creates sophisticated music in the operatic section of <em>Final Fantasy VI. </em>This thesis will<em> </em>provide a linear analysis of the music, borrowing from contrapuntal techniques of important theorists such as Heinrich Schenker and Paul Hindemith. The analysis will explain how some linear progressions play guiding roles within the music while others although heard, may not be as important. Furthermore, the most important linear structures will be shown to support the tonal identity of a movement, while important end points coincide with junctures in the programming of the game.</p>"],"dc:identifier":["https://aquila.usm.edu/masters_theses/822"],"dc:subject":["FFVI","Nobuo Uematsu","S-line","H-line","Music Theory"],"dc:title":["An Analysis of Nobuo Uematsu’s Linear Structures: The Score of Final Fantasy VI’s Opera"],"thesis:degree_level":["Masters Thesis"],"thesis:degree_name":["Master of Music (MM)"]},"updated_at":"2026-07-24T05:45:19Z"}