{"id":{"repo_id":"uoit","oai_identifier":"oai:ontariotechu.scholaris.ca:10155/886"},"canonical_url":"https://search.dev.ndltd.org/etd/uoit/oai:ontariotechu.scholaris.ca:10155/886","repository":{"repo_id":"uoit","name":"Ontario Institute of Technology","base_url":"https://ontariotechu.scholaris.ca/server/oai/request"},"display":{"title":"Adaptive learning game to personalize occupational health and safety training","abstract":"In 2012, the Association of Workers’ Compensation Boards of Canada recorded approximately a quarter-million workplace injuries, a staggering figure keeping in mind that some incidents go undocumented. It is important that organizations continue make Occupational Health and Safety (OHS) one of their top priorities. In this thesis, we discuss an implementation of an adaptive personalized learning support system within a game that is centered on health and safety training to promote the understanding of health and safety material. The design of the game incorporates a feedback loop that constantly evaluates the player’s performance while they complete learning challenges. As the players proceed within the game&apos;s environment their profile is constantly updated thus providing an insight into their strengths and weaknesses. The game is designed to adjust the challenges given to the player to focus on improving the player’s underperforming skills. The goal of this game is to promote health and safety in small and medium enterprises. Through this game we created a motivational designed application that helps to teach targeted health and safety information to the workers. The game was made in collaboration with the Public Services Health and Safety Association based in Toronto. The game aims to better the player’s health and safety performance in the Organizational Performance Metric and hone their underlying health and safety skills.","abstract_html":"In 2012, the Association of Workers’ Compensation Boards of Canada recorded approximately a quarter-million workplace injuries, a staggering figure keeping in mind that some incidents go undocumented. It is important that organizations continue make Occupational Health and Safety (OHS) one of their top priorities. In this thesis, we discuss an implementation of an adaptive personalized learning support system within a game that is centered on health and safety training to promote the understanding of health and safety material. The design of the game incorporates a feedback loop that constantly evaluates the player’s performance while they complete learning challenges. As the players proceed within the game&amp;apos;s environment their profile is constantly updated thus providing an insight into their strengths and weaknesses. The game is designed to adjust the challenges given to the player to focus on improving the player’s underperforming skills. The goal of this game is to promote health and safety in small and medium enterprises. Through this game we created a motivational designed application that helps to teach targeted health and safety information to the workers. The game was made in collaboration with the Public Services Health and Safety Association based in Toronto. The game aims to better the player’s health and safety performance in the Organizational Performance Metric and hone their underlying health and safety skills.","abstract_has_math":false,"creators":["Chodan, Cameron"],"institution":"University of Ontario Institute of Technology","degree_name":"Master of Science (MSc)","degree_level":null,"degree_discipline":"Computer Science","degree_department":null,"school":null,"contributors":[],"advisors":["Mirza-Babaei, Pejman","Sankaranarayanan, Karthik"],"committee_chairs":[],"committee_members":[],"year":2017,"date_issued":"2017-11-01","date_published":"2017-11-01","updated_at":"2026-07-24T05:35:38Z","subjects":["Adaptive learning","Serious games","Game development","User-centered design"],"languages":["en"],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://hdl.handle.net/10155/886","outbound_label":"Handle","outbound_source":"dc:identifier.uri"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor.advisor","label":"Advisor","values":["Mirza-Babaei, Pejman","Sankaranarayanan, Karthik"]},{"key":"dc:creator","label":"Author","values":["Chodan, Cameron"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.accessioned","label":"Dc Date Accessioned","values":["2018-01-11T16:38:49Z","2022-03-29T17:25:47Z"]},{"key":"dc:date.available","label":"Dc Date Available","values":["2018-01-11T16:38:49Z","2022-03-29T17:25:47Z"]},{"key":"dc:date.issued","label":"Date","values":["2017-11-01"]},{"key":"dc:type","label":"Dc Type","values":["Thesis"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Computer Science"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Science (MSc)"]},{"key":"thesis:institution_name","label":"Thesis Institution Name","values":["University of Ontario Institute of Technology"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Adaptive learning","Serious games","Game development","User-centered design"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language.iso","label":"Language (ISO)","values":["en"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier.uri","label":"Identifier URI","values":["https://hdl.handle.net/10155/886"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["In 2012, the Association of Workers’ Compensation Boards of Canada recorded approximately a quarter-million workplace injuries, a staggering figure keeping in mind that some incidents go undocumented. It is important that organizations continue make Occupational Health and Safety (OHS) one of their top priorities. In this thesis, we discuss an implementation of an adaptive personalized learning support system within a game that is centered on health and safety training to promote the understanding of health and safety material. The design of the game incorporates a feedback loop that constantly evaluates the player’s performance while they complete learning challenges. As the players proceed within the game&apos;s environment their profile is constantly updated thus providing an insight into their strengths and weaknesses. The game is designed to adjust the challenges given to the player to focus on improving the player’s underperforming skills. The goal of this game is to promote health and safety in small and medium enterprises. Through this game we created a motivational designed application that helps to teach targeted health and safety information to the workers. The game was made in collaboration with the Public Services Health and Safety Association based in Toronto. The game aims to better the player’s health and safety performance in the Organizational Performance Metric and hone their underlying health and safety skills."]},{"key":"dc:title","label":"Title","values":["Adaptive learning game to personalize occupational health and safety training"]}]}],"canonical_facts":{"dc:contributor.advisor":["Mirza-Babaei, Pejman","Sankaranarayanan, Karthik"],"dc:creator":["Chodan, Cameron"],"dc:date.accessioned":["2018-01-11T16:38:49Z","2022-03-29T17:25:47Z"],"dc:date.available":["2018-01-11T16:38:49Z","2022-03-29T17:25:47Z"],"dc:date.issued":["2017-11-01"],"dc:description.abstract":["In 2012, the Association of Workers’ Compensation Boards of Canada recorded approximately a quarter-million workplace injuries, a staggering figure keeping in mind that some incidents go undocumented. It is important that organizations continue make Occupational Health and Safety (OHS) one of their top priorities. In this thesis, we discuss an implementation of an adaptive personalized learning support system within a game that is centered on health and safety training to promote the understanding of health and safety material. The design of the game incorporates a feedback loop that constantly evaluates the player’s performance while they complete learning challenges. As the players proceed within the game&apos;s environment their profile is constantly updated thus providing an insight into their strengths and weaknesses. The game is designed to adjust the challenges given to the player to focus on improving the player’s underperforming skills. The goal of this game is to promote health and safety in small and medium enterprises. Through this game we created a motivational designed application that helps to teach targeted health and safety information to the workers. The game was made in collaboration with the Public Services Health and Safety Association based in Toronto. The game aims to better the player’s health and safety performance in the Organizational Performance Metric and hone their underlying health and safety skills."],"dc:identifier.uri":["https://hdl.handle.net/10155/886"],"dc:language.iso":["en"],"dc:subject":["Adaptive learning","Serious games","Game development","User-centered design"],"dc:title":["Adaptive learning game to personalize occupational health and safety training"],"dc:type":["Thesis"],"thesis:degree_discipline":["Computer Science"],"thesis:degree_name":["Master of Science (MSc)"],"thesis:institution_name":["University of Ontario Institute of Technology"]},"updated_at":"2026-07-24T05:35:38Z"}