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University of Ontario Institute of Technology

Synthesizing play: exploring the use of artificial intelligence to evaluate game user experience

Abstract

dc:description.abstract

Digital games are a complex interactive medium providing a multitude of different experiences. The field of games user research (GUR) is dedicated to investigating and optimizing user experience in games. Such inquiries are of both commercial and academic importance, enhancing product quality and our understanding of human behaviour. A common GUR methodology is usertesting, where researchers gain insights from human users interacting with products. However, usertesting is expensive in terms of expert labour, time, and resource costs. To address these concerns, we developed PathOS, a free, open-source tool for game testing with AI agents. PathOS simulates player navigation in games using a basic model of human behaviour. We conducted an evaluation of PathOS with developers, finding that it provides valuable predictions of user behaviour in the iterative design process. Ultimately, we aim to give the game development community a useful and versatile augmentation to their testing processes.

Degree

thesis:*
Name thesis:degree_name
Master of Science (MSc)
Discipline thesis:degree_discipline
Computer Science
Grantor
University of Ontario Institute of Technology
Year dc:date.issued
2020

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Stahlke, Samantha Nicole
Advisor dc:contributor.advisor
  • Mirza-Babaei, Pejman

Subjects

dc:subject × 5

Rights

Language dc:language.iso
en

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/10155/1181
OAI identifier oai:identifier
oai:ontariotechu.scholaris.ca:10155/1181

Chain of custody

source
Harvested from
Ontario Institute of Technology
Base URL
ontariotechu.scholaris.ca/server/oai/request
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Stahlke, Samantha Nicole. Synthesizing play: exploring the use of artificial intelligence to evaluate game user experience. University of Ontario Institute of Technology, 2020. https://hdl.handle.net/10155/1181