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University of Nevada, Las Vegas

A study of the effect of computer/Internet usage on slot/video machine players' gambling behaviors

Abstract

dc:description.abstract

The Age of Information has changed the way we live since personal computers outsold TV sets, and the number of emails exceeded the number of regular stamped letters. For the last decade, the Las Vegas gaming market has changed toward not only the lavish gambling field that houses computerized slot/video machines and high speed Internet ready hotel rooms, but also a family entertainment resort and a major convention destination. These facts raised the question of how many computer/Internet literate gamblers are in Las Vegas, and whether it would influence on their slot/video machine gambling behaviors. This study found that 70% of slot/video machine players in Las Vegas use computer/Internet. Non-computer/Internet users, however, visited Las Vegas more often, played slot/video machines longer with larger budgets than other tested groups. They were more likely loyal to their chosen casinos and less likely to desire exceptional customer service.

Degree

thesis:*
Name thesis:degree_name
Master of Science (MS)
Level thesis:degree_level
Thesis
Discipline thesis:degree_discipline
Hotel Administration
Grantor dc:publisher
University of Nevada, Las Vegas
Year
2000

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Chang, Howook (Sean)
Contributors dc:contributor
  • J. D. Shannon Bybee

Rights

dc:rights
Statement dc:rights
  • IN COPYRIGHT. For more information about this rights statement, please visit http://rightsstatements.org/vocab/InC/1.0/
Language dc:language
English

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:oasis.library.unlv.edu:rtds-2191

Chain of custody

source
Harvested from
University of Nevada - Las Vegas
Base URL
oasis.library.unlv.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
related terms
citation

Chang, Howook (Sean). A study of the effect of computer/Internet usage on slot/video machine players' gambling behaviors. Thesis thesis, University of Nevada, Las Vegas, 2000. https://doi.org/10.25669/we35-lu8c