{"id":{"repo_id":"uiuc","oai_identifier":"oai:www.ideals.illinois.edu:2142/80345"},"canonical_url":"https://search.dev.ndltd.org/etd/uiuc/oai:www.ideals.illinois.edu:2142/80345","repository":{"repo_id":"uiuc","name":"University of Illinois - Urbana-Champaign","base_url":"https://www.ideals.illinois.edu/oai-pmh"},"display":{"title":"\"\"\"Learning How to Know How to Do\"\": Enabling Newcomers to Succeed in Complex Micro-Cultures\"","abstract":"\"The oversimplification of \"\"step-by-step\"\" approaches to software design and instruction creates conceptual barriers for learning in local communities of practice, micro-cultures. This study explored the efficacy of using a sociocultural-based learning environment to help novice computer users understand the complexity associated with modern software applications. Learners were presented with a variety of procedures, interpretations and contexts of computing from different communities of practice, increasing the probability that they would martial a cognitively flexible approach to accomplishing tasks. These presentations were made through five animated characters, based on the Microsoft Agent technologies, which were able to interact with the user as an \"\"expert\"\" a learner could call upon for help. During each stage of the research the subjects could also get second and third opinions from the remaining characters enabling them to have more options when attempting to complete a task. Results from the study indicate that learning to use a computer with this character based help system enabled novice users to transfer knowledge to novel situations and to create innovative solutions to problems better than users who used traditional \"\"step-by-step\"\" methods of instruction.\"","abstract_html":"&quot;The oversimplification of &quot;&quot;step-by-step&quot;&quot; approaches to software design and instruction creates conceptual barriers for learning in local communities of practice, micro-cultures. This study explored the efficacy of using a sociocultural-based learning environment to help novice computer users understand the complexity associated with modern software applications. Learners were presented with a variety of procedures, interpretations and contexts of computing from different communities of practice, increasing the probability that they would martial a cognitively flexible approach to accomplishing tasks. These presentations were made through five animated characters, based on the Microsoft Agent technologies, which were able to interact with the user as an &quot;&quot;expert&quot;&quot; a learner could call upon for help. During each stage of the research the subjects could also get second and third opinions from the remaining characters enabling them to have more options when attempting to complete a task. Results from the study indicate that learning to use a computer with this character based help system enabled novice users to transfer knowledge to novel situations and to create innovative solutions to problems better than users who used traditional &quot;&quot;step-by-step&quot;&quot; methods of instruction.&quot;","abstract_has_math":false,"creators":["Pianfetti, Brian Matthew, Jr"],"institution":"University of Illinois at Urbana-Champaign","degree_name":"Ph.D.","degree_level":"Dissertation","degree_discipline":"Education","degree_department":null,"school":null,"contributors":["Hill, Jacquetta"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2015,"date_issued":"2015-09-25T19:56:40Z","date_published":"2015-09-25T19:56:40Z","updated_at":"2026-07-22T22:26:14Z","subjects":["Education, Technology of"],"languages":["eng"],"rights":[],"rights_urls":[],"identifier_entries":[{"key":"dc:identifier","label":"Identifier","values":["(MiAaPQ)AAI9944967"],"render_values":[{"text":"(MiAaPQ)AAI9944967","href":null,"code":true}]}]},"links":{"outbound_url":"http://hdl.handle.net/2142/80345","outbound_label":"Handle","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Hill, Jacquetta"]},{"key":"dc:creator","label":"Author","values":["Pianfetti, Brian Matthew, Jr"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date","label":"Dc Date","values":["2015-09-25T19:56:40Z","10000-01-01","1999"]},{"key":"dc:type","label":"Dc Type","values":["text"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Education"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Dissertation"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Ph.D."]},{"key":"thesis:institution_name","label":"Thesis Institution Name","values":["University of Illinois at Urbana-Champaign"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Education, Technology of"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language","label":"Dc Language","values":["eng"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["http://hdl.handle.net/2142/80345","(MiAaPQ)AAI9944967"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description","label":"Description","values":["\"The oversimplification of \"\"step-by-step\"\" approaches to software design and instruction creates conceptual barriers for learning in local communities of practice, micro-cultures. This study explored the efficacy of using a sociocultural-based learning environment to help novice computer users understand the complexity associated with modern software applications. Learners were presented with a variety of procedures, interpretations and contexts of computing from different communities of practice, increasing the probability that they would martial a cognitively flexible approach to accomplishing tasks. These presentations were made through five animated characters, based on the Microsoft Agent technologies, which were able to interact with the user as an \"\"expert\"\" a learner could call upon for help. During each stage of the research the subjects could also get second and third opinions from the remaining characters enabling them to have more options when attempting to complete a task. Results from the study indicate that learning to use a computer with this character based help system enabled novice users to transfer knowledge to novel situations and to create innovative solutions to problems better than users who used traditional \"\"step-by-step\"\" methods of instruction.\"","Made available in DSpace on 2015-09-25T19:56:40Z (GMT). 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This study explored the efficacy of using a sociocultural-based learning environment to help novice computer users understand the complexity associated with modern software applications. Learners were presented with a variety of procedures, interpretations and contexts of computing from different communities of practice, increasing the probability that they would martial a cognitively flexible approach to accomplishing tasks. These presentations were made through five animated characters, based on the Microsoft Agent technologies, which were able to interact with the user as an \"\"expert\"\" a learner could call upon for help. During each stage of the research the subjects could also get second and third opinions from the remaining characters enabling them to have more options when attempting to complete a task. Results from the study indicate that learning to use a computer with this character based help system enabled novice users to transfer knowledge to novel situations and to create innovative solutions to problems better than users who used traditional \"\"step-by-step\"\" methods of instruction.\"","Made available in DSpace on 2015-09-25T19:56:40Z (GMT). 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