University of Central Florida
A Common Component-based Software Architecture For Military And Commercial Pc-based Virtual Simulation
Abstract
dc:description.abstract<p>Commercially available military-themed virtual simulations have been developed and sold for entertainment since the beginning of the personal computing era. There exists an intense interest by various branches of the military to leverage the technological advances of the personal computing and video game industries to provide low cost military training. By nature of the content of the commercial military-themed virtual simulations, a large overlap has grown between the interests, resources, standards, and technology of the computer entertainment industry and military training branches. This research attempts to identify these commonalities with the purpose of systematically designing and evaluating a common component-based software architecture that could be used to implement a framework for developing content for both commercial and military virtual simulation software applications.</p>
Degree
thesis:*- Grantor dc:publisher
- University of Central Florida
- Year
- 2006
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Lewis, Joshua
- Contributors dc:contributor
-
- Proctor, Michael
Subjects
dc:subject × 6Rights
- Language dc:language
- English
Identifiers
dc:identifier.*- Identifier
- CFE0001268
- OAI identifier oai:identifier
- oai:stars.library.ucf.edu:etd-1893