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Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art

Abstract

dc:description.abstract

This thesis demonstrates the effects of applying lighting principles developed for 3D computer graphics production to well-known historical 2D paintings. The visual analysis and cinematographic direction is derived from the iterative review-critique- review process used in production of 3D animated films and the imposition of a narrative purpose for re-lighting. This thesis focuses on five of the important fundamentals of lighting design, adapted and defined by Pixar Animation Studios Director of Photography Sharon Calahan in ?Storytelling Through Lighting: A Computer Graphics Perspective.? The results are 2D images that are easily recognizable as adaptations from the original paintings, but that communicate a distinctly different visual impression. Each re-lit painting serves as an example of the lighting principle employed and offers a unique viewpoint on a well-known artwork.

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Ford, Angelique
Contributors dc:contributor
  • LaFayette, Carol

Subjects

dc:subject × 5

Rights

Language dc:language.iso
en_US

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:tdl-ir.tdl.org:1969.1/ETD-TAMU-2012-08-11841

Chain of custody

source
Harvested from
Texas Digital Library
Base URL
tdl-ir.tdl.org/server/oai/request
Last updated
2026-07-27
Source record
OAI-PMH GetRecord
citation

Ford, Angelique. Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art. 2012. http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11841