Rowan University
The reflection of the wastelands of Waiting for Godot and Endgame in electronic media
Abstract
dc:description.abstract<p><em>The Reflection of the Wastelands of </em><em>Waiting for Godot</em><em> and </em><em>Endgame </em><em>in Electronic Media</em> is a study of the wasteland settings of <em>Waiting for Godot</em>, <em>Endgame</em>, and the Internet according to the method of play analysis established by Bruce McConachie in <em>American Theatre in the Culture of the Cold War: Producing and Contesting Containment, 1947- 1962</em>. Chapter One establishes my justification, methodology, structure, and survey of literature. Chapters Two-Four explore isolation and language, magic, and death in regard to <em>Godot</em>, <em>Endgame</em>, and the Internet, respectively. Chapter Four also briefly concludes the work. This thesis invites spectators to examine <em>Waiting for Godot</em> and <em>Endgame</em> in regard to electronic media, which helps us to understand both Beckett's work and electronic media in a scholarly, theatrical context that discrete analyses could not singularly achieve.</p>
Degree
thesis:*- Name thesis:degree_name
- M.A. in Theatre
- Level thesis:degree_level
- Thesis
- Discipline thesis:degree_discipline
- Theatre & Dance
- Year dc:date.available
- 2008
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Cronin, Anya M.
- Contributors dc:contributor
-
- Hostetter, Elisabeth
Subjects
dc:subject × 2Identifiers
dc:identifier.*- Repository record dc:identifier
- https://rdw.rowan.edu/etd/766
- OAI identifier oai:identifier
- oai:rdw.rowan.edu:etd-1763