{"id":{"repo_id":"purdue-thes","oai_identifier":"oai:docs.lib.purdue.edu:open_access_dissertations-1846"},"canonical_url":"https://search.dev.ndltd.org/etd/purdue-thes/oai:docs.lib.purdue.edu:open_access_dissertations-1846","repository":{"repo_id":"purdue-thes","name":"Purdue University","base_url":"https://docs.lib.purdue.edu/do/oai/"},"display":{"title":"A Consensus on the Definition and Knowledge Base for Computer Graphics","abstract":"<p>Despite several decades of historical innovation, measurable impacts, and multiple specializations the existing knowledge base for Computer Graphics (CG) lacks consensus, and numerous definitions for it have been published based on distinct contexts. Disagreement among post-secondary academics has divided CG programs into three contextual areas that emphasize different topics. This division has resulted in the decontextualization of CG education, and CG programs now face several challenges in meeting the needs of industry. Employing the Delphi Method, this investigation explored the perceptions among post-secondary educators and industry professionals about the definition of CG and how it is identified in terms of characteristics and context. The outcomes of this investigation identified CG in the technological paradigm, and provided a road map towards a true definition and distinct knowledge base necessary for establishing CG as a formal computing discipline.</p>","abstract_html":"&lt;p&gt;Despite several decades of historical innovation, measurable impacts, and multiple specializations the existing knowledge base for Computer Graphics (CG) lacks consensus, and numerous definitions for it have been published based on distinct contexts. Disagreement among post-secondary academics has divided CG programs into three contextual areas that emphasize different topics. This division has resulted in the decontextualization of CG education, and CG programs now face several challenges in meeting the needs of industry. Employing the Delphi Method, this investigation explored the perceptions among post-secondary educators and industry professionals about the definition of CG and how it is identified in terms of characteristics and context. The outcomes of this investigation identified CG in the technological paradigm, and provided a road map towards a true definition and distinct knowledge base necessary for establishing CG as a formal computing discipline.&lt;/p&gt;","abstract_has_math":false,"creators":["Roller, Michael Alden"],"institution":null,"degree_name":"Doctor of Philosophy (PhD)","degree_level":"Dissertation","degree_discipline":"Computer Graphics Technology","degree_department":null,"school":null,"contributors":["James L. Mohler","James Greenen","Craig L. Miller","Mihaela Vorvoreanu"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2015,"date_issued":"2015-10-01T07:00:00Z","date_published":"2015-10-01T07:00:00Z","updated_at":"2026-07-24T03:53:47Z","subjects":["Philosophy religion and theology","Education","Computer graphics","Curriculum design","Delphi methodology","Knowledge bases","Post-secondary education","Technology disciplines","Curriculum and Instruction","Higher Education","Philosophy of Science"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://docs.lib.purdue.edu/open_access_dissertations/698","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["James L. Mohler","James Greenen","Craig L. 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Disagreement among post-secondary academics has divided CG programs into three contextual areas that emphasize different topics. This division has resulted in the decontextualization of CG education, and CG programs now face several challenges in meeting the needs of industry. Employing the Delphi Method, this investigation explored the perceptions among post-secondary educators and industry professionals about the definition of CG and how it is identified in terms of characteristics and context. The outcomes of this investigation identified CG in the technological paradigm, and provided a road map towards a true definition and distinct knowledge base necessary for establishing CG as a formal computing discipline.</p>"]},{"key":"dc:title","label":"Title","values":["A Consensus on the Definition and Knowledge Base for Computer Graphics"]}]}],"canonical_facts":{"dc:contributor":["James L. Mohler","James Greenen","Craig L. 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The outcomes of this investigation identified CG in the technological paradigm, and provided a road map towards a true definition and distinct knowledge base necessary for establishing CG as a formal computing discipline.</p>"],"dc:identifier":["https://docs.lib.purdue.edu/open_access_dissertations/698"],"dc:subject":["Philosophy religion and theology","Education","Computer graphics","Curriculum design","Delphi methodology","Knowledge bases","Post-secondary education","Technology disciplines","Curriculum and Instruction","Higher Education","Philosophy of Science"],"dc:title":["A Consensus on the Definition and Knowledge Base for Computer Graphics"],"thesis:degree_discipline":["Computer Graphics Technology"],"thesis:degree_level":["Dissertation"],"thesis:degree_name":["Doctor of Philosophy (PhD)"]},"updated_at":"2026-07-24T03:53:47Z"}