{"id":{"repo_id":"oviedo","oai_identifier":"oai:digibuo.uniovi.es:10651/12950"},"canonical_url":"https://search.dev.ndltd.org/etd/oviedo/oai:digibuo.uniovi.es:10651/12950","repository":{"repo_id":"oviedo","name":"Universidad de Oviedo","base_url":"https://digibuo.uniovi.es/oai/request"},"display":{"title":"Un modelo dinámico de toma de decisiones para sistemas de inteligencia artificial en videojuegos adaptado al estilo del jugador","abstract":"","abstract_html":null,"abstract_has_math":false,"creators":["Ocio Barriales, Sergio"],"institution":null,"degree_name":null,"degree_level":null,"degree_discipline":null,"degree_department":null,"school":null,"contributors":[],"advisors":["López Brugos, José Antonio","Jenner, Chris"],"committee_chairs":[],"committee_members":[],"year":2010,"date_issued":"2010","date_published":"2010","updated_at":"2026-07-24T03:41:49Z","subjects":[],"languages":["spa"],"rights":["CC Reconocimiento - No comercial - Sin obras derivadas 4.0 Internacional"],"rights_urls":["http://creativecommons.org/licenses/by-nc-nd/4.0/"],"identifier_entries":[]},"links":{"outbound_url":"http://hdl.handle.net/10651/12950","outbound_label":"Handle","outbound_source":"dc:identifier.uri"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor.advisor","label":"Advisor","values":["López Brugos, José Antonio","Jenner, Chris"]},{"key":"dc:contributor.other","label":"Dc Contributor Other","values":["Informática, Departamento de"]},{"key":"dc:creator","label":"Author","values":["Ocio Barriales, Sergio"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.accessioned","label":"Dc Date Accessioned","values":["2013-01-30T16:45:52Z"]},{"key":"dc:date.available","label":"Dc Date Available","values":["2013-01-30T16:45:52Z"]},{"key":"dc:date.issued","label":"Date","values":["2010"]},{"key":"dc:type","label":"Dc Type","values":["doctoral thesis"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language.iso","label":"Language (ISO)","values":["spa"]},{"key":"dc:rights","label":"Dc Rights","values":["CC Reconocimiento - No comercial - Sin obras derivadas 4.0 Internacional"]},{"key":"dc:rights.uri","label":"Rights URI","values":["http://creativecommons.org/licenses/by-nc-nd/4.0/"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier.uri","label":"Identifier URI","values":["http://hdl.handle.net/10651/12950"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:title","label":"Title","values":["Un modelo dinámico de toma de decisiones para sistemas de inteligencia artificial en videojuegos adaptado al estilo del jugador"]}]}],"canonical_facts":{"dc:contributor.advisor":["López Brugos, José Antonio","Jenner, Chris"],"dc:contributor.other":["Informática, Departamento de"],"dc:creator":["Ocio Barriales, Sergio"],"dc:date.accessioned":["2013-01-30T16:45:52Z"],"dc:date.available":["2013-01-30T16:45:52Z"],"dc:date.issued":["2010"],"dc:identifier.uri":["http://hdl.handle.net/10651/12950"],"dc:language.iso":["spa"],"dc:rights":["CC Reconocimiento - No comercial - Sin obras derivadas 4.0 Internacional"],"dc:rights.uri":["http://creativecommons.org/licenses/by-nc-nd/4.0/"],"dc:title":["Un modelo dinámico de toma de decisiones para sistemas de inteligencia artificial en videojuegos adaptado al estilo del jugador"],"dc:type":["doctoral thesis"]},"updated_at":"2026-07-24T03:41:49Z"}