{"id":{"repo_id":"otago-polytech","oai_identifier":"oai:null:10652/5589"},"canonical_url":"https://search.dev.ndltd.org/etd/otago-polytech/oai:null:10652/5589","repository":{"repo_id":"otago-polytech","name":"Otago Polytechnic","base_url":"https://www.researchbank.ac.nz/server/oai/request"},"display":{"title":"Developing a protocol for an online exercise programme for cerebral palsy clients using 'Physitrack'","abstract":"BACKGROUND Children and adolescents with Cerebral Palsy (CP) often receive exercise programs to assist in therapy, habitual exercise, exercise motivation and rehabilitation. Adherence and motivation to exercise programs are two necessary components to achieve exercise goals but can be challenging to accomplish due to difficulties in acquiring novel motor skills, leading to poor performance in daily living activities and restricted participation. The advancement and accessibility of technology show successful integrations in other special populations of games and applications (apps) (i.e., Virtual reality (VR)). However, the use of task-specific online exercise programs/apps within the CP population is unknown. METHODS The literature review (Chapter 2) systematically searched and reviewed three main areas critical to this thesis: 1) exercises for CP clients, 2) uses of online apps/technology, and 3) reviewed relevant outcome measures. Data from the literature review was used to develop a protocol for a Randomised Control Trial (RCT) (Chapter 3). RESULTS Eleven studies were identified, and data was extracted regarding technology used, the frequency, intensity, time, and type (FITT) principle and associated outcome measures. This information was then used to develop an evidence-based training protocol using the Physitrack app that will serve as the basis of a future RCT. The protocol developed in Chapter 3 was submitted to the Journal of Strength and Conditioning Research for further research into technology-specific interventions for CP exercise programs. CONCLUSION An 8-week individualised training program delivered using the Physitrack app, which evaluates clinical and non-clinical outcome measures would provide a robust and easy-to-follow program to reduce burnout/frustration/drop out of caregivers and CP clients. The impact of COVID-19 lockdown resulted in the main study RCT being a protocol as participants for the study were unable to be recruited. A future direction for this thesis would be to complete the RCT protocol in Chapter 3.","abstract_html":"BACKGROUND Children and adolescents with Cerebral Palsy (CP) often receive exercise programs to assist in therapy, habitual exercise, exercise motivation and rehabilitation. Adherence and motivation to exercise programs are two necessary components to achieve exercise goals but can be challenging to accomplish due to difficulties in acquiring novel motor skills, leading to poor performance in daily living activities and restricted participation. The advancement and accessibility of technology show successful integrations in other special populations of games and applications (apps) (i.e., Virtual reality (VR)). However, the use of task-specific online exercise programs/apps within the CP population is unknown. METHODS The literature review (Chapter 2) systematically searched and reviewed three main areas critical to this thesis: 1) exercises for CP clients, 2) uses of online apps/technology, and 3) reviewed relevant outcome measures. Data from the literature review was used to develop a protocol for a Randomised Control Trial (RCT) (Chapter 3). RESULTS Eleven studies were identified, and data was extracted regarding technology used, the frequency, intensity, time, and type (FITT) principle and associated outcome measures. This information was then used to develop an evidence-based training protocol using the Physitrack app that will serve as the basis of a future RCT. The protocol developed in Chapter 3 was submitted to the Journal of Strength and Conditioning Research for further research into technology-specific interventions for CP exercise programs. CONCLUSION An 8-week individualised training program delivered using the Physitrack app, which evaluates clinical and non-clinical outcome measures would provide a robust and easy-to-follow program to reduce burnout/frustration/drop out of caregivers and CP clients. The impact of COVID-19 lockdown resulted in the main study RCT being a protocol as participants for the study were unable to be recruited. A future direction for this thesis would be to complete the RCT protocol in Chapter 3.","abstract_has_math":false,"creators":["Kelly, Lauren Jayne"],"institution":"Otago Polytechnic","degree_name":"Master of Applied Science","degree_level":"Masters","degree_discipline":null,"degree_department":null,"school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2021,"date_issued":"2021","date_published":"2021","updated_at":"2026-07-27T20:28:28Z","subjects":["New Zealand","people with cerebral palsy","cerebral palsy","rehabilitation","exercise therapy","online exercise programmes","disabilities","COVID-19 Pandemic, 2020-","app design"],"languages":["en"],"rights":["Attribution-NonCommercial-NoDerivatives 4.0 International"],"rights_urls":["http://creativecommons.org/licenses/by-nc-nd/4.0/"],"identifier_entries":[{"key":"dc:identifier.doi","label":"DOI","values":["https://doi.org/10.34074/thes.5589"],"render_values":[{"text":"https://doi.org/10.34074/thes.5589","href":"https://doi.org/10.34074/thes.5589","code":true}]}]},"links":{"outbound_url":"https://hdl.handle.net/10652/5589","outbound_label":"Handle","outbound_source":"dc:identifier.uri"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:creator","label":"Author","values":["Kelly, Lauren Jayne"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.accessioned","label":"Dc Date Accessioned","values":["2022-03-09T20:23:03Z"]},{"key":"dc:date.available","label":"Dc Date Available","values":["2022-03-09T20:23:03Z"]},{"key":"dc:date.issued","label":"Date","values":["2021"]},{"key":"dc:type","label":"Dc Type","values":["Masters Thesis"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Masters"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Applied Science"]},{"key":"thesis:institution_name","label":"Thesis Institution Name","values":["Otago Polytechnic"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["New Zealand","people with cerebral palsy","cerebral palsy","rehabilitation","exercise therapy","online exercise programmes","disabilities","COVID-19 Pandemic, 2020-","app design"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language.iso","label":"Language (ISO)","values":["en"]},{"key":"dc:rights","label":"Dc Rights","values":["Attribution-NonCommercial-NoDerivatives 4.0 International"]},{"key":"dc:rights.uri","label":"Rights URI","values":["http://creativecommons.org/licenses/by-nc-nd/4.0/"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier.doi","label":"DOI","values":["https://doi.org/10.34074/thes.5589"]},{"key":"dc:identifier.uri","label":"Identifier URI","values":["https://hdl.handle.net/10652/5589"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["BACKGROUND Children and adolescents with Cerebral Palsy (CP) often receive exercise programs to assist in therapy, habitual exercise, exercise motivation and rehabilitation. Adherence and motivation to exercise programs are two necessary components to achieve exercise goals but can be challenging to accomplish due to difficulties in acquiring novel motor skills, leading to poor performance in daily living activities and restricted participation. The advancement and accessibility of technology show successful integrations in other special populations of games and applications (apps) (i.e., Virtual reality (VR)). However, the use of task-specific online exercise programs/apps within the CP population is unknown. METHODS The literature review (Chapter 2) systematically searched and reviewed three main areas critical to this thesis: 1) exercises for CP clients, 2) uses of online apps/technology, and 3) reviewed relevant outcome measures. Data from the literature review was used to develop a protocol for a Randomised Control Trial (RCT) (Chapter 3). RESULTS Eleven studies were identified, and data was extracted regarding technology used, the frequency, intensity, time, and type (FITT) principle and associated outcome measures. This information was then used to develop an evidence-based training protocol using the Physitrack app that will serve as the basis of a future RCT. The protocol developed in Chapter 3 was submitted to the Journal of Strength and Conditioning Research for further research into technology-specific interventions for CP exercise programs. CONCLUSION An 8-week individualised training program delivered using the Physitrack app, which evaluates clinical and non-clinical outcome measures would provide a robust and easy-to-follow program to reduce burnout/frustration/drop out of caregivers and CP clients. The impact of COVID-19 lockdown resulted in the main study RCT being a protocol as participants for the study were unable to be recruited. A future direction for this thesis would be to complete the RCT protocol in Chapter 3."]},{"key":"dc:title","label":"Title","values":["Developing a protocol for an online exercise programme for cerebral palsy clients using 'Physitrack'"]}]}],"canonical_facts":{"dc:creator":["Kelly, Lauren Jayne"],"dc:date.accessioned":["2022-03-09T20:23:03Z"],"dc:date.available":["2022-03-09T20:23:03Z"],"dc:date.issued":["2021"],"dc:description.abstract":["BACKGROUND Children and adolescents with Cerebral Palsy (CP) often receive exercise programs to assist in therapy, habitual exercise, exercise motivation and rehabilitation. Adherence and motivation to exercise programs are two necessary components to achieve exercise goals but can be challenging to accomplish due to difficulties in acquiring novel motor skills, leading to poor performance in daily living activities and restricted participation. The advancement and accessibility of technology show successful integrations in other special populations of games and applications (apps) (i.e., Virtual reality (VR)). However, the use of task-specific online exercise programs/apps within the CP population is unknown. METHODS The literature review (Chapter 2) systematically searched and reviewed three main areas critical to this thesis: 1) exercises for CP clients, 2) uses of online apps/technology, and 3) reviewed relevant outcome measures. Data from the literature review was used to develop a protocol for a Randomised Control Trial (RCT) (Chapter 3). RESULTS Eleven studies were identified, and data was extracted regarding technology used, the frequency, intensity, time, and type (FITT) principle and associated outcome measures. This information was then used to develop an evidence-based training protocol using the Physitrack app that will serve as the basis of a future RCT. The protocol developed in Chapter 3 was submitted to the Journal of Strength and Conditioning Research for further research into technology-specific interventions for CP exercise programs. CONCLUSION An 8-week individualised training program delivered using the Physitrack app, which evaluates clinical and non-clinical outcome measures would provide a robust and easy-to-follow program to reduce burnout/frustration/drop out of caregivers and CP clients. The impact of COVID-19 lockdown resulted in the main study RCT being a protocol as participants for the study were unable to be recruited. A future direction for this thesis would be to complete the RCT protocol in Chapter 3."],"dc:identifier.doi":["https://doi.org/10.34074/thes.5589"],"dc:identifier.uri":["https://hdl.handle.net/10652/5589"],"dc:language.iso":["en"],"dc:rights":["Attribution-NonCommercial-NoDerivatives 4.0 International"],"dc:rights.uri":["http://creativecommons.org/licenses/by-nc-nd/4.0/"],"dc:subject":["New Zealand","people with cerebral palsy","cerebral palsy","rehabilitation","exercise therapy","online exercise programmes","disabilities","COVID-19 Pandemic, 2020-","app design"],"dc:title":["Developing a protocol for an online exercise programme for cerebral palsy clients using 'Physitrack'"],"dc:type":["Masters Thesis"],"thesis:degree_level":["Masters"],"thesis:degree_name":["Master of Applied Science"],"thesis:institution_name":["Otago Polytechnic"]},"updated_at":"2026-07-27T20:28:28Z"}