Abstract
dc:description.abstractIn image or video generation tasks that involve people, it is crucial to obtain accurate representations of the 3D human shape and appearance for efficient generation of modified content. Human UV coordinates estimation establishes correspondences between 3D human body surface representations and 2D texture pixels. It is widely used in image/video editing, augmented reality, and human-computer interaction. This thesis focuses on the accurate human UV coordinate estimation for loose clothing. Unlike in 3D human datasets, where people usually wear tight clothing, loose clothing is very common in real-life scenarios and can be tricky to be captured and generated by generation models. We proposed a novel method to capture loose clothing and hair with temporally coherent UV coordinates. The method uses a differentiable pipeline first to learn UV mapping between a sequence of RGB inputs and textures via UV coordinates. Then our method uses a GAN model trained to balance the spatial quality and temporal stability. Our experiments show that the trained model generates high-quality UV coordinates in extended clothing, and generalizes to new poses. The inferred UV coordinates sequence can be used to synthesize new looks and modified visual styles with a significantly less computational workload.
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
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- MAO HUIQI