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Massachusetts Institute of Technology

Generation of non-verbal behavior for an embodied conversational character

Abstract

dc:description.abstract

This thesis discusses the generation of multi-modal conversational cues in animated computer characters. Drawing from psycholinguistic literature of behaviors observed in human-human interactions, a study of turn-taking cues in a human-computer interaction, and previous work in creating animated conversational agents, I attempt to formulate a set of behaviors and appropriate times to produce these behaviors for a new conversational character, Rea.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
1998

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Grantham, Sola
Advisor dc:contributor.advisor
  • Justine Cassell.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/86275
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/86275

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Grantham, Sola. Generation of non-verbal behavior for an embodied conversational character. Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/86275